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Top 9 FableVision Moments of 2019

2019 was one of our best years, filled with enriching partnerships and projects, invaluable opportunities, and positive press. Best of all, we got to share it with YOU, our incredible community. Before we say goodbye to the year and the decade, let’s flip through the scrapbook and take a look at some of our favorite FableVision moments from 2019!


1. Community Building

Every year FableVision strives to build a bigger and stronger community, and 2019 was no different.

  • We met talented creatives at BostonFIG Fest, where we exhibited four of our educational games: Zoombinis, Quandary, Gasha Go!, and Cyberchase Fractions Quest!

  • We opened our doors for a public play-date at the studio for our annual Creative Juices art show, displaying vibrant artwork inspired by the theme of play!

  • On September 15-ish, we celebrated creativity on International Dot Day, now celebrated by over 16 million in 184 countries! Inspired by Peter H. Reynolds’ book The Dot, Dot Day encourages children, parents, and teachers to make their mark!

  • We invited talented artists, animators, producers, and developers to the studio to show us their work for our first-ever Portfolio Day!

  • We raised a record-breaking $8,642 for Boston Children’s Hospital through Extra Life, an annual 24-hour game-a-thon!


2. Another Award-Winning Year

Creating meaningful projects is already fulfilling, but a little recognition always feels good. We’re grateful for another year of award winning releases from FableVision staff and partners! The distinguished projects include:

  • The Word Collector, an imaginative picture book by founder Peter H. Reynolds, was nominated for the NAACP image award. The short film, created in partnership with Weston Woods, received a Parents’ Choice Gold Award.

  • Project Here Games, a substance use prevention game created with the Massachusetts Attorney General’s Office, Health Resources in Action, and the GE Foundation, won a Parents’ Choice Gold award and a Bronze Serious Play Award.

  • Zoombinis, created in partnership with TERC, won Best Original Score at the ED Games Expo.

  • Navigating Our Way, our animated film created with Big Picture Learning, won Best Animation Award at Boston International Film Festival.

  • Lights, Camera, Budget!, a game we created with Georgia Public Broadcasting and the Georgia Council on Economic Education, won a Silver Serious Play Award.

  • Different Kinds of Hurt: Isaac’s Story, a multimedia campaign the promotes child mental health awareness created with Massachusetts Department of Mental Health and Walker, was a NEPCo award finalist.


3. New Partnerships 

In 2019, we were grateful to partner with new people and organizations committed to moving the world to a better place. We look forward to continuing to grow these important connections!


4. Continuing Partnerships

We can’t make “stories that matter, stories that move” without long-lasting relationships with our incredible partners—thank you! 


5. FableFridays

Intelligent and conscientious, our partners are innovators of educational media and have incredible insight to share. Read more about them and their work in our 2019 FableFridays:


6. New Hires

In 2019, our FableFamily grew even more. Our three new FableVisionaries are already making names for themselves across departments with their talent and hard work. 


7. FableVision in the News

FableVision made headlines in 2019 with meaningful press on our projects and their impacts. We are extra, extra grateful for this staggering recognition. Read all about it!

FableVision’s Peter Stidwill, Leigh Hallisey, and Christina Kelly attend May 7 Isaac’s Story launch.

FableVision’s Peter Stidwill, Leigh Hallisey, and Christina Kelly attend May 7 Isaac’s Story launch.


8. Extraordinary Intern Projects

Every year our interns create interesting and engaging independent projects, and this year was no different. Check them out!


Communications Director Sarah Ditkoff and Producer Mikaela Johnsons demoed Project Here and Cyberchase Fractions Quest at the ED Games Expo.

Communications Director Sarah Ditkoff and Producer Mikaela Johnsons demoed Project Here and Cyberchase Fractions Quest at the ED Games Expo.

Executive Producer Peter Stidwill teamed up with Shannon Meneses, Executive Producer at Learning Games Network, to present a talk on Quandary at Games For Change 2019

Executive Producer Peter Stidwill teamed up with Shannon Meneses, Executive Producer at Learning Games Network, to present a talk on Quandary at Games For Change 2019

FableVision co-hosted the Libraries, Games, and Play Conference alongside American University and the Institute of Museum and Library Services.

FableVision co-hosted the Libraries, Games, and Play Conference alongside American University and the Institute of Museum and Library Services.

9. Thought Leadership

FableVisionaries are inspirational, dedicated, and experts in their fields. In 2019, we had fantastic opportunities to share our wisdom at prestigious conferences and to interact with other leaders in the educational media industry. Missed any of our speaking events? Here’s a quick recap:

FableVision founder Peter H. Reynolds released his new book, Say Something, which was included in the New York Times Bestseller list. Peter also spoke at Bett Show in London.

Co-founder and CEO Paul Reynolds held two FabMaker Studio workshops at ISTE 2019, met edtech fans through the Meet the Authors series at FETC, held a book signing of “Going Places” at ESEA, and spoke on integrating STEAM and using it to develop 21st century skills as the Featured Keynote Speaker for iSteam.

Executive Producer Peter Stidwill spoke at Connected Learning Summit 2019 as a part of the panel “The Future is Now: Games as Assessment” with Filament Games, MIT Education Arcade, and MIT Playful Journey Lab. 

Vice President of Strategic Partnerships and Product Solutions Shelby Marshall explained working with service providers at SIIA.

FableVision President Gary Goldberger, Creative Director Leigh Hallisey, and Vice President of Creative Tone Thyne shared their kids’ media knowledge with other experts in the field at the 2019 Kidscreen Summit.

Our session on game-based assessment was picked for the 2020 SXSW EDU Festival thanks to the thousands of votes that came in through the PanelPicker process! Thank you to everyone who voted, and we hope to see you there next year!


Looking forward to next year:

We can hardly believe just how exciting 2019 was, but that’s just the beginning! We already have many new and engaging projects and events lined up for 2020. Be sure to catch the FableVisionaries at the ED Games Expo, Bay Area International Children’s Film Festival, Kidscreen, and SXSW EDU!

Has our work caught your eye? Let us know your toughest challenge and we’ll help you meet it in 2020!

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FableVision's Top 10 Moments of 2017

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A banner year for FableVision! 2017 had us look to the stars as FableVisionaries reached new heights across our industry and our community. Let’s turn back time and take a look back at the year with our Top 10 highlights of 2017.


1. Building A Dedicated Community
FableVision fans, friends, and staff unite! 2017 was a year for community building within and outside of the studio. Our annual Building Learning Communities (BLC) event brought over 200 creative educators to our studio, a passion for science took the team outside to witness the stunning phenomenon of the eclipse, artists and admirers came together for an incredible Creative Juices Art Show centered around the theme of time, and our chorus of “Game On!” resounded as we took on our fifth annual Extra Life gameathon event and beat our goal of raising $6,000 for Children’s Miracle Network Hospitals.


2. An Award-Winning Year!
Make room in the awards case because FableVision brought home the gold! We’re honored to share these highlights:

In addition to the publication of Happy Dreamer, Sydney and Simon: To the Moon!, and the announcement of a new book series from Scholastic, FableVision Founder Peter H. Reynolds was awarded the Distinguished Eagle Scout Award from The Boy Scouts of America and National Eagle Scout Association!


FableVision's Tone Thyne with Nina Hunter at the Make-A-Wish Gala in New York City. 

FableVision's Tone Thyne with Nina Hunter at the Make-A-Wish Gala in New York City. 

3. FableVision on the Red Carpet
Butter up that popcorn because FableVision Studios is coming to a theater near you! Marc Colagiovanni’s The Reflection in Me screened at Mill Valley Film Festival, Great Lakes International Film Festival, Skyline Indie Film Fest, Auburn International Film Festival for Children and Young Adults (AIFF),and Boston Kids International Film Festival! What a perfectly perfect year for this inspiring animated short.

Our work with the Make-A-Wish Foundation of Metro New York and Western New York flourished this year as we saw Neshama Ryman’s The Klumz screen at Milwaukee Film Festival, HollyShorts Film Festival, and TIFF Kids International Film Festival. FableVision and Nina Hunter took to the stage at the Make-A-Wish Gala, where we premiered The Adventures of the Blue Cowgirl starring Nina Hunter. The film brings to life Nina’s trip to a ranch in Texas where she was able to fulfill her wish of becoming a blue cowgirl.

Global Tinker’s The Paper Girls is also lighting up the children’s media stage! Along with the launch of their new YouTube page, the series went home as a winner of the 2017 MIPTV Digital Short Form Series Pitch, competing against the industry’s top series developers, and it was awarded Best TV Series Animated Short at the 2017 Palm Springs International Animation Festival.

Stay tuned as we announce more FableVision film festival happenings in 2018!


4. New Partnerships

New year, new partnerships! We were excited to create new characters, stories, and songs with these great organizations.


5. Continuing Partnerships
Our partners mean so much to us, and we love when we can continue collaborating with old friends. 2017 was a great year for strengthening relationships, and we’re looking forward to strengthening them further in the new year.


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6. FableFridays with FableVision Friends

We’ve put the spotlight on our fantastic partners with new, client-centered FableFridays. Hear from them on what it was like working with us on an array of projects covering STEAM, SEL, literacy, career readiness, and much more!


7. Studio Thought Leaders
We’re proud of our team for reaching across the industry and their fields this year to share our take of what’s working and what we’d like to see more of. Our thought leaders are giving talks, teaching seminars, writing articles, and making headlines!

Executive Producer Peter Stidwill brings his expertise in gaming and research to Linkedin Pulse for two thought-provoking articles:

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Creative Director Leigh Hallisey took to Linkedin Pulse to write about the power of teaching empathy through games, shined in the spotlight as she was interviewed by Boston Voyager, and provided an inside look into her life and career for Funimation.

Our Director of Art and Animation, Bob Flynn, and his creative space were featured in Kidscreen! FableVisionaries Shelby Marshall and Sarah Ditkoff hosted several AgileEd professional development webinars in 2017.

Watch this fascinating talk from longtime FableVision partner, Dr. Jodi Asbell-Clarke, co-founder and co-director of Educational Gaming Environments Group (EdGE) at TERC. FableVision worked with TERC to relaunch the classic, beloved ’90s game Logical Journey of Zoombinis, for today’s generation.

As a member of the Content in Context (CIC) conference planning committee, FableVision's Vice President of Strategic Partnerships and Product Solutions, Shelby Marshall, lead three sessions in planning, producing, and navigating the development of educational technology. 

FableVision founders Paul Reynolds and Peter H. Reynolds brought us another STEAM winner with Sydney and Simon's latest adventure in Sydney and Simon: To the Moon!

In 2018, FableVision’s Senior Developer Jordan Bach will host a session with Full Stack Boston to talk about making games with HTML5. You can also find us at SXSW EDU 2018! FableVision’s Peter Stidwill will join Georgia Public Broadcasting’s Andrew MacCartney and Laura Evans to present a case study titled Immersive Learning: Teaching History through GBL, selected from the competitive, crowd-sourced PanelPicker program. Register to attend!


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8. A Mission-Match Year
We continued to give back in all sorts of fun ways! Associate Producer Mikaela Johnson and Executive Vice President Adam Landry put the pedal to the metal for the Pan-Mass Challenge, and the studio went “quackers” for JumpStart’s annual Read for the Record.

We sponsored a delicious breakfast at this year’s Prix Jeunesse Suitcase at WGBH in Boston, and FableVisionaries represented at this year’s MICE expo and at the ESA Foundation’s #WeAre event

The holiday season is in full swing with Team FableVision running to raise funds for Cambridge Family and Children’s Service at the Cambridge 5k Yulefest. In the spirit of the holidays, this year the entire studio is taking part in the Adopt-A-Family program with The Home for Little Wanderers.


9. Movers and Shakers
Our lineup of FableVisionaries created a buzz around the studio in 2017 with new faces and new roles.

We said a tearful goodbye to our former Executive Producer Karen Bresnahan as she retires from 20 years of service at FableVision and embarks on her next adventure. Peter Stidwill has stepped into Karen’s role as our new Executive Producer. Congratulations to Karen and Peter!

Samantha Bissonnette returns to FableVision after her tenure teaching, working at PBS, and going to school at HGSE. We are thrilled to have her rejoin the team as a producer.


10. Fab Intern Projects
This year’s all-star interns put their heads together and came up with an incredible array of independent projects. From animated comics to games to food to unexpected playmates to creative videography, this portfolio of intern-produced projects is chock full of inspiration!

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Top 10 FableVision Moments of 2016

What a wild ride! 2016 was a year of incredible FableVision milestones, including celebrating our 20th anniversary, innovative new partnerships, and amazing continuing collaborations. To celebrate, we've crafted our FableVision Top 10 Moments of 2016—a year filled with rewarding memories and signature FableVision fun!

1. FableVision celebrates 20 years!
Happy Birthday, FableVision! We kicked off our celebrations with Drawing from Memory, a special blog series that captured the voices of some of our crazy-talented artist-friends. Our 20th anniversary bash brought in friends, fans, and FableVisionaries past and present in a party to remember. And it gets better—keep your eyes peeled for more exciting 20th anniversary updates in the New Year. In the meantime, check out our touching staff video.

2. A special visit
Touchdown! Who should stop by our office but our new creative friend, neighbor, and New England Patriots Tight End Martellus Bennett! Marty swung by FableVision with The Players’ Tribune to introduce himself and The Imagination Agency, and share his passion for animation—and we were beyond thrilled to host.

3. Thought leadership
It was a busy 12 months for our team! Amidst special appearances at the NYC Maker Faire, DML Conference, MassCUE, The Big Draw at the Peabody Essex Museum, and more, Paul Reynolds was awarded the Markwart Award as part of the National Technology Leadership Summit. For a special Dot Day celebration, FableVision founder Peter H. Reynolds traveled to Traer, Iowa, to celebrate Dot Day at the place where it all began.

Senior Producer Peter Stidwill explored the growing body of research on the value of well-designed learning games in an exclusive webinar with Digital Promise. Read up "Understanding Data Dashboards," a new white paper co-authored by Peter along with our friends at BrainPOP, Learning Games Network, Classroom, Inc., EdGE at TERC, codeSpark, Houghton Mifflin Harcourt, Compass Learning, and Curriculum Associates.

4. Another winning year!
FableVision brought home a lot of bling this year! We were honored with some amazing industry recognition for quite a few of the remarkable projects we worked on. Here are some of the highlights:

 
 

5. New creative collaborations
We love working with kindred spirits on media that inspires, educates, and moves people to action. We’re excited to share new projects, including work with Georgia Public Broadcasting, Global Tinker, NWEA, Woodrow Wilson Academy of Teaching and Learning, and Northeastern University, Richard Lewis Media Group, AlphaBEST—stay tuned for announcements in 2017!

To give back to the Unity community and make it easier for Unity developers like ourselves, FableVision has begun to release quick bits of code and art assets on the Unity Asset Store. Download Quick Bits for free and check out our super affordable Paper Pack Bundle!

6. Continuing partnerships
We're proud of our ongoing collaborations with innovative clients such as TERC, Florida Virtual School, Institute for Community Inclusion (ICI) at Boston University, Learning Games Network, Learning.com, ERB (Educational Records Bureau), Pearson, Concord Consortium, and more, who inspire us every year and encourage us to continue to push the envelope.

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7. Ring in the New Year with good cheer
FableVision loves to give back! For the fourth year in a row, Team FableVision took part in Extra Life—a 24-hour gameathon that benefits Children’s Miracle Network hospitals—and raised over $5,000 for Boston Children’s Hospital! We’re nearing the finish line, donate and help us meet our goal!

Then, Team FableVision literally hit the ground running as we raised funds for Cambridge Family and Children’s Service at the Cambridge 5k Yulefest. We’re also taking part in the Adopt-A-Family program with The Home for Little Wanderers. Want to give back? Make a difference by participating in their gift drive and help provide gifts and essentials for thousands of children and families.

8. On the road with friends and fans!
This year, the 2016 ISTE conference was buzzing with action at the FableVision booth. We hit the road to learn from industry partners, creative educators, and friends from a host of gatherings across the state including: Boys & Girls Clubs of America National Conference in New Orleans, Sandbox Summit, Games for Change, Kidscreen Summit, Digital Kids Conference at Toy Fair, SXSWedu, GDC, Content in Context, E3, MCN, EdNET, and IDPF Digicon @ BEA.

9. New team members
Our fab team grew by five this year! Learn more about the new FableVisionaries who dazzle us:

10. Incredible intern projects
This summer, interns Ethan, Courtney, Mimi, and Yuri worked as a mini production studio to bring you Drawing Courage, an anthology of comics that center around themes of identity, love, loss, and self-care. Our fall interns Tessa, Jen, and Adam took recipes and stories from our staff and compiled them together into a beautiful (and delicious) FableVision Cultural Cookbook!

2017 is shaping up to be another extraordinary year with new challenges, new projects, and new friends along the creative journey! We don't know where our imagination will take us next year, or what innovative breakthroughs are in the future, but we're excited to take this wild ride with the best staff, partners, and friends any studio could ask for. Ready to join us for another year of telling "stories that matter, stories that move?" Onward! 

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Top 10 FableVision Moments of 2015

2015 was an epic journey. FableVision visited (and created) amazing worlds this year, from the colorful hills of Zoombiniville to the idyllic town of Shady Acres to revisiting planet Braxos. To celebrate, we've crafted our FableVision Top 10 Moments of 2015. The year was filled with rewarding memories and signature FableVision fun!

1. New creative collaborations

FableVision made some new friends this year, including Make A Wish, Mindset Works, and McGraw-Hill Education. We love working with kindred spirits on media that inspires, educates, and moves people to action.

2. Continuing partnerships 

We're proud of our ongoing collaborations with innovative clients, including Maryland Public Television, PBS Kids, and Pearson, who inspire and encourage us to continue to push the envelope. 

3. Events and open houses 

We welcomed hundreds of creative minds to our studio this ye—hey, remember that one time Olympians Meryl Davis and Charlie White visited FableVision and we got to hold their gold medals? That was awesome. Miss Massachusetts 2014, one of five STEM scholarship recipients at the Miss America pageant, stopped by our Night Powered by STEAM Thinking event co-hosted with the Reynolds Center TLC. We also opened our doors for the Children’s Media Association’s GAME ON! event, which featured our own Bob Flynn on a panel talking about the creative gaming landscape in Boston. And for the third year in a row, Team FableVision raised funds (over $7,000 this year!) for Boston Children’s Hospital through Extra Life.

4. Another winning year!  

We were honored with some amazing industry recognition for some of our recent work this year. Here are some of the highlights:

  • 2015 Tech & Learning Magazine Awards of Excellence, New Products Award for After the Storm
  • 2015 International Serious Play Awards, Bronze Award for After the Storm
  • 2015 American Association of School Librarians, Best Apps for Teaching & Learning for Ripped Apart: A Civil War Mystery
  • 2015 Animation Block Party Summerfest for Good Thinking!: The Science of Teaching Science
  • 2015 Association of American Publishers (AAP) REVERE Award, Beyond the Classroom, Play category for Renegade Buggies
  • 2015 Excellence In Financial Literacy Education (EIFLE) Award, Instructional Game of the Year for Renegade Buggies

5. Thought leadership 

Our co-founders Paul and Peter H. Reynolds traveled the country this year, continuing to lead the charge in the STEAM education and Maker Movement. They unveiled the second book in their Sydney & Simon book series, entitled GO GREEN!, inspiring readers to take a closer look at protecting the environment by implementing small changes to make a big difference. Among dozens of other appearances, they stopped by the STEAM Carnival, keynoted the World Creativity Forum and CPSI. Throughout it all, they championed creativity as a superpower and called for action in creative problem solving.

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6. Marketing highlights

Our website turned one this year! Cake for everyone! We’re very, very proud of our league of creative FableVisionaries, and the world is taking note too. Creative super couple Keith and Renee Zulawnik are both alumni of Lesley University and met here at the studio. If you were paying attention in April, you might have seen our little rebranding project. Welcome, TableVision. And our FableFriday blog series continues to highlight a new FableVisionary on the first Friday of each month.

7. On the road with friends and fans

Did you hear that? That was the sound of a party horn, and it was going off in FableVision’s 2015 ISTE booth all conference long. We celebrated creative educators, and hosted fun, informative sessions with some of our partners. Earlier in the year we hopped a plane to Orlando for FETC, where Creative Director Leigh Hallisey joined a panel to discuss what creates an engaging learning game, and CEO Paul Reynolds and Dr. Peggy Healy Stearns dove into the world of 3D fabrication and the development of Fab@School Maker Studio.

8. Art highlights

We make this look good. (Did we just date ourselves with a Men in Black reference?) Our artists had a hand in some of our biggest projects this year, including the relaunch of classic math/logic game Zoombinis, a free animated professional development resource in Good Thinking! The Science of Teaching Science, Con ‘Em If You Can, a financial literacy games that teaches how to protect yourself from schemes and scams in the real world, and ParkPals: Kindness Rules teaches second and third graders the four qualities of kindness and how to be fair, kind, and helpful to others.

9. Technical highlights

Go on, spend some time outdoors. Just B is a small interactive musical toy produced by the FableVision Studios development team. Stop and smell the musical flowers. Then, practice your sustainable farming best practices with Top Crop: Farming for the Future. The game teaches the importance and responsibility of sustainable farming and how technology can be harnessed to aid their crops and revenue.

10. Incredible interns

The hope, with every intern, is that they learn as much from us as we learn from them. Our interns join us along their creative journey and do some great work while learning industry skills and gaining experience in their concentration of choice. Each intern has the opportunity to work on an independent project during the course of their time with us. Here are some highlights. You can learn more about our internship program here.

Make School Work is a podcast created by marketing intern Carl Haber. Click on the image to listen to the pilot episode.

Make School Work is a podcast created by marketing intern Carl Haber. Click on the image to listen to the pilot episode.

This is part of a larger piece called TableVision, with art done by art intern Paloma Diaz-Dickson. Click on the image to read the full post.

Cheers to a new year with new challenges, new projects, and new friends along the creative journey! What were some highlights from your year? 

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