FableVision's team of high-tech storytellers takes on small-to-large scale projects — with passion, energy, and endless aptitude. Think you could be the next FableVisionary? Learn about our internships and positions here.

Peter H. Reynolds

Founder

Peter is a New York Times best-selling children's book author illustrator (Judy Moody, The Dot, Ish, Sky Color, Someday ), selling over 20 million books in over 25 languages around the globe. In 1996, he founded FableVision as a social change agency to help move the world to a better place by creating "stories that matter, stories that move." FableVision's signature blend of positive media, storytelling and interactive technologies is sought after by a host of best-in-class organizations, such as PBS KIDS, Reading Is Fundamental, the Jim Henson Company, and National Wildlife Federation. Peter also founded FableVision Learning, a K-12 educational publishing company, as well as the nonprofit Reynolds Center for Teaching, Learning, and Creativity, and independent book and creativity shop called The Blue Bunny Bookstore in historic Dedham Square, Massachusetts. Follow Peter on Twitter and learn more about his story on his website. Explore Peter's hand behind FableVision's mission films here.  Learn more about Peter.

Paul Reynolds

CEO

Paul has helped build the multimillion-dollar firm into an internationally recognized multimedia developer and publisher, with partnerships, strategic alliances and clients across many industries - broadcast, museum, institutional, K12, educational publishing, technology and research. When he's not entrenched in all things FableVision, Paul teaches digital media production at Boston College, where he has served as adjunct faculty for over two decades. Paul is also a children's book author - collaborating with his twin brother Peter H. Reynolds - on Going Places, a picture book with Simon & Schuster and a STEM-meets-Arts (STEAM) early chapter book series with Charlesbridge Publishing. Follow Paul on Twitter. Learn more about Paul

Gary Goldberger

President

As president and co-founder of FableVision, Gary Goldberger oversees the production of FableVision’s award-winning media products. Since the company's launch, Gary has held many positions, and he approaches each project with a multi-faceted perspective. Gary is an expert in designing and developing innovative games for learners of all ages, and is a frequent speaker nationally on the role of games in education. Gary’s unique blend of technical and creative leadership has been a key reason many FableVision projects have won awards for our partners. Follow Gary on Twitter. Learn more about Gary.

 

Jordan Bach 

Technical Director

In his 10 years at FableVision, Jordan has brought a deep knowledge of building websites, content management systems, mobile apps, and online games. He is well-versed in accessibility standards, and oversees the building of technical architecture for studio projects with an eye towards inclusive design. A lead developer on many high-profile and kid-focused products since 2002, Jordan has created fantastic experiences for the web, mobile, console, and Augmented and Virtual Realities. Prior to FableVision, Jordan was a lead software engineer at Blue Fang Games and senior engineer at 360KID. He is currently a teaching fellow at the Harvard Graduate School of Education's Technology, Innovation, and Education program. He studied math and music at Oberlin College, and has tutored high-school math. Learn more about Jordan.

Nick Carbonara

Associate Producer

Nick assists the producer team in planning, scheduling, and managing the studio’s various projects, and is passionate about helping teams create stronger production processes. He has a BFA in Game Design and a minor in Creative Writing from New York University, and wrote the stories for a number of branching narrative and dating simulator games before joining FableVision. Outside of work, he enjoys running intrigue-filled tabletop RPG campaigns, listening to rock music, and (unironically) eating pasta carbonara. Learn more about Nick.

bela cheung

Production Assistant

As a production assistant, Bela helps coordinate the scheduling, planning, and anything in between for various studio projects. Before joining the FableVision team, she graduated from St. Lawrence University in 2023 with a bachelor’s degree in sociology focused on education and socioeconomic systems. Outside of the studio, Bela loves staying crafty in all kinds of art, specifically printmaking and painting, and playing with her two cats Duckie and Thor!

 

Sarah Ditkoff

Vice President of
Strategic Partnerships

Sarah balances her time between proposals, business development, and client services, and works to ensure the highest possible success of projects by working with clients and FableVision’s production team. She runs point on many of FableVision’s new business and partnership conversations. Sarah speaks nationally on the importance of game-based learning in the classroom. She is part of the Advisory Group for the Power of Zero, a global initiative to ensure that every child learns the life skills needed to navigate their online-offline lives. Sarah also has a rescue beagle named Sandwich — he is an old soul and a very lazy boy. Learn more about Sarah.

VATH DOANGPRATHEEP

Production Artist

Vath is an illustrator and designer passionate about the crossroads of educational media and play. She graduated from Lesley University College of Art and Design with a BFA in Animation with a minor in Illustration. As a Production Artist at FableVision, she collaborates with producers, animators, and developers to design games, apps, websites, and more that teach and inspire. Vath is interested in education, science, and environmental preservation. She loves taking care of her houseplants, playing video games, picking up new hobbies, and going on walks with her two orange cats: Peanut and Louie!

Snow (XUE) Dong

Producer

As a Producer, Snow works on planning, budgeting and client communication for various educational media projects. Snow has a bachelor’s degree in Sociology and Visual Arts from Harvard College, with a focus on educational equity and animation. Her interest in children’s media stems from her studies as well her personal background. Growing up in China, Snow watched Uncle Dong Hao, a Chinese children’s TV host, and two decades later, found herself in the U.S. researching Mister Rogers and Sesame Street. She hopes to follow her heroes and help bring meaningful content to families across cultures and socioeconomic strata. Outside of work, Snow attempts personal projects such as painting and songwriting, which usually never get finished, with the exception of her baking. Learn more about Snow.

 

Bob Flynn

Director of Art and Animation

Bob is a cartoonist, illustrator, and doodler specializing in animation, character design, and drawing weird little creatures. Since joining the studio in 2004, he has collaborated on numerous projects, applying a variety of stylistic approaches to animated films, games, websites, apps, and books for clients such as the National Academy of Sciences, PBS, and the Denver Museum of Nature Science. His interest in science education often inspires him to take the lead on FableVision’s science projects. You can see some of Bob's illustration and artwork on his website. Learn more about Bob.

Schuyler Fox

Producer

As an Associate Producer at FableVision, Schuyler supports the production process for a range of projects including animations, podcasts, games, and interactives. She’s also involved with playtesting FableVision products to ensure each project’s educational goals and creative vision are fulfilled. Schuyler has Bachelor of Arts in Child Development from Pomona College and a Master’s in Learning Design, Innovation, and Technology from Harvard Graduate School of Education. She is driven by her passion for using storytelling and media to educate and inspire.

Jonah Gaynor

Producer

Jonah works with and coordinates various multidisciplinary teams to deliver high-quality games, animation, and more to FableVision partners. Jonah has a background in game production, with a bachelor’s degree in Game Design from NYU’s Tisch School of the Arts. He has also studied early childhood development and psychology and has marketing and project management experience in a variety of fields. Outside of the studio, Jonah enjoys designing games, watching and playing sports, and discovering new obsessions, such as world geography, documentary films, flags, and perfecting the sales pitch for his latest half-baked invention idea. Learn more about Jonah.

 

Adam Gravett

Artist/Animator

Adam has always had a strong passion for animation and loves cartoons almost as much as he loves hats. After graduating from Lesley University in 2020 with a BFA in animation, he soon began working as a freelance animator for a variety of businesses and studios, including FableVision. Now Adam helps to bring FableVision’s colorful character to life with his animation, while also expanding his impressive hat collection on the side. Learn more about Adam.

Leigh Hallisey

Creative Director

As FableVision’s Creative Director, Leigh helps shape each project’s creative vision to increase relevance and personal meaning, and enhance learning. She stays on a project from inception to launch—helping come up with “the big idea” and then working with the production team to bring the client’s vision to fruition. As FableVision’s Head Writer, Leigh has written animation and game scripts for clients such as Smithsonian Science Education Center, National Geographic, Northeastern University, Global Tinker, and Power of Zero, as well as dozens of songs for animated music videos. Leigh also oversees the Experience Design Group (EDG), consisting of UX/UI designers, game designers, and narrative writers. Before joining FableVision in 2007, Leigh was an adjunct professor in the Film and Television Department of Boston University’s College of Communication, teaching classes on media studies and popular culture. Leigh received her master’s in popular culture from Bowling Green State University and a bachelor’s in American studies from Wellesley College. Learn more about Leigh.

Diana “Didi” Hatcher

Lead Animator

Diana “Didi” Hatcher is the Lead Animator at FableVision. Born and raised in Bulgaria, Didi began drawing as soon as she was able to hold a pencil. Her passion for drawing evolved in college, where she fell in love with animation and pursued stop motion. Didi received her bachelor’s degree in animation from Harvard, and joined FableVision in 2007 right after graduation. Throughout her long journey with FableVision, Didi has been expanding her skill set and applying it to the vast variety of projects she has worked on, both as an animator and as a project lead. She’s especially fond of and experienced in bringing Peter H. Reynolds’s books to life as films, as well as animating goats. Learn more about Didi.

 

Owen Hey

Junior Developer

As a junior developer, Owen works with the designers, artists, and producers to bring their ideas and characters to life. Before starting at FableVision, Owen studied computer science and game design at Rensselaer Polytechnic Institute, where he graduated in 2021. Owen enjoys using programming to enhance the graphics of games through animations, transitions, and effects. In his free time, he loves playing sports such as soccer and Quidditch and watching cheesy movies. Learn more about Owen.

Steph Hoechst

Associate Producer

Steph helps producers coordinate the artists, designers, and developers that bring FableVision’s content to life. A lifelong gamer and a Tufts graduate with degrees in Film & Media Studies and English, Steph has professional experience in film production, writing education, journalism and film criticism, video editing, and animation – basically anything having to do with creating captivating media! Steph also used to be a summer camp counselor in Maine and still kind of acts like one despite not having worked at camp for years. Outside of work, Steph enjoys rock climbing, cooking with friends, making silly crafts, and rereading Jane Austen novels.

MAHAM ISMAIL

UX/UI and Game Designer

Maham helps design games, interactives, apps, and websites that are engaging, intuitive, and accessible. She crafts meticulously detailed design documents and wireframes that serve as the project blueprints for our artists and developers. With her ever-growing interest in games, education, and technology, Maham began her design career in 2018 with an emerging startup, working on the art and experience of motion-based learning games for children with special needs. She went on to pursue a Master's Degree in Digital Media & Game Design at Northeastern University, which included a co-op at FableVision. She joined the studio team as a staff member after graduation in 2023. When Maham is not working, she is either doodling, drawing inspiration from indie games, or swiping through trash panda memes. Follow Maham on Twitter.

 

Christina Kelly

Lead Artist

Originally from San Diego, CA, Christina graduated from the Massachusetts College of Art and Design with a degree in Illustration in 2013 and spent her years since working in the animation industry. As a character designer, background, and prop artist, she helped make the art for over 50 episodes of the Sprout show Astroblast!, as well as WordGirl, SciGirls, and the Annecy Film Festival featured piece Rhino Named Paul. Along with her design work in animation, she has also worked on countless games and interactive content for Sesame Street, PBS KIDS, and more. You can see some of Christina's work on her website. Learn more about Christina.

Erik Laats

Developer

With his blended interest in art and technology, Erik helps bring games and experiences to life as a developer at FableVision. He earned his bachelor's degree at UC Davis in design, where he also pursued a healthy mix of web and game development. He is particularly interested in projects that take creative approaches to accessibility and education. Always one to fiddle with a side project, Erik loves experimenting with mobile games and goofy comic ideas. He also enjoys rock climbing, birdwatching, and obsessively collecting Pokémon cards. Learn more about Erik.

Adam Landry

Executive Vice President

Adam provides financial leadership in order to ensure the success of FableVision’s mission. With a bachelor’s in finance from the University of Massachusetts-Amherst and a master’s from the University of Massachusetts-Boston, he provides insight on many fronts for the Studio, including business development, marketing, and operations. Adam spent his early days working for Wonder Bread and participated in their management-training program. From there, he worked for a staffing firm in Needham, MA, which helps him spot the talented kindred spirits that make up the FableVision team. Follow Adam on Twitter.  Learn more about Adam.

 

John Lechner

Art Director

As a founding member of FableVision, John has been a contributor to countless projects over the years. John is an illustrator, animator, designer, programmer, puppeteer, and storyteller. He has directed or co-directed many of FableVision's classic animated films, including The Blue Shoe, The North Star, and He Was Me. A graduate of Carnegie Mellon University, John has also written and illustrated four books for children, and draws a weekly webcomic. Learn more about John

JILL LETTENEY

Producer

As a producer, Jill's main role is to coordinate, manage, and facilitate a variety of studio projects. Jill spent 15 years at Harvard in project management and event coordination. She has a BA in Classics from UMass Amherst and an MLA in Museum Studies from Harvard Extension School. She is an active participant in the Harvard Square Script Writers group, as well as Harvardwood, an arts and entertainment group for Harvard alumni. She lives in New Jersey with her husband and two children (who tolerate her obsession with Irish music and St. Patrick's Day every year). Learn more about Jill.

kazmuir “kaz” Long

Production Assistant

A passionate creator, Kaz earned a B.A. in Media Production from Temple University and continues to hone her skills at FableVision as a production assistant. She enjoys experimenting with new creative mediums and building communities, having helped foster extended reality and children's media interest groups in her hometown of Philadelphia. Outside of work, Kaz indulges in her love of nature through bird watching and hiking trips across the U.S with her feline sidekick, Tam-Tam. Her other hobbies include gaming, puppetry, and rock climbing.

 

Rachel Reade Marcus

Vice President of Development

Rachel spearheads original IP development for the moonladder division and assists in business development across FableVision's other creative divisions. Prior to joining FableVision, she was the VP of Development at Guru Studio where she led the company’s development of new original IP. Her passion is creating innovative, quality animated content for all ages through nurturing and mentoring new talent, and fostering long-term creative partnerships. Rachel has played a pivotal role in growing Guru’s roster of Originals, including co-creating the studio’s newest preschool series Pikwik Pack, which airs on Disney Junior U.S., Hulu, and Treehouse Canada, as well as serving as Executive Producer on the comedy adventure series Big Blue with CBC in Canada. Prior to her time at Guru Studio, Rachel worked at Nickelodeon developing new IP across their digital platforms.

Shannon Frederick Meneses

Producer

As a producer at FableVision, Shannon coordinates, plans, and manages a breadth of projects - from engaging and playful games and interactive applications, animated educational series, to content rich websites. Previously she worked as a website and analytics consultant for The Family Dinner Project and a producer at Six Red Marbles. She’s worked in the educational technology industry for over 20 years including work as the Executive Producer for Learning Games Network in Boston. She earned a B.S. in Television, Radio, and Film from Syracuse University's Newhouse School of Communications. Shannon lives outside of Boston with her husband and two children who are always eager to see what project she will work on next. Learn more about Shannon.

JULIE OLIVEIRA

Lead Designer

Julie earned her bachelor's in animation from Massachusetts College of Art and Design, where she completed a thesis film that was screened in film festivals around the world. Prior to joining the FableVision team, Julie worked as a freelance artist for the studio along with other local businesses. Her main focus is in narrative, character, and color design, and her goal is to produce artwork that pokes at nostalgia, sentimentality, and the imagination that lies within anyone of any age. You can see more of her work here. Learn more about Julie.

 

KELLIAN ADAMS PLETCHER

Director of G.L.A.M. Innovation

Kellian is FableVision’s Director of G.L.A.M. (Galleries, Libraries, Archives, and Museums) Innovation. A game designer, educator, multimedia producer, and G.L.A.M. enthusiast, Kellian spent ten years as the founder and Mastermind of Green Door Labs creating games, immersive theater, and physical/digital interactive experiences in informal learning spaces. You may know some of her work such as Murder at the Met, the Mystery of the Megatherium Club, AVATAR at the Peabody Essex Museum, or her online puzzling world at the American Society for the Protection of Magical Creatures. Kellian’s immersive productions include Club Drosselmeyer and Save the Munbax. Kellian is an avid swing dancer, a vintage movie nerd, and a lifelong vegetarian. She loves tater tots and peas. Learn more about Kellian.

ANNE RICHARDS

Vice President, audiyo-yo

Anne Richards is an award-winning children’s creative executive with over twenty years of experience leading projects for audio, interactive, and television. Prior to joining FableVision, Anne was the Executive Producer at the children’s audio streaming service Pinna, where she supervised creative development and production on a wide range of podcast series for young audiences, including Grim, Grimmer, Grimmest, Dinosaur Train: Ride Along Adventures, TIME for Kids Explains, A to Z Mysteries: Clue Club, Opal Watson: Private Eye, Hero Hotel, and many others. She also created and produced Pinna’s preschool podcast Quentin & Alfie’s ABC Adventures, which won the Parents' Choice Gold award. Anne has worked broadly across children’s media, collaborating with companies including iCivics, Netflix, WNET, Highlights for Children, Classroom, Inc., Amplify, Curriculum Associates, and Disney. Learn more about audiyo-yo and learn more about Anne.

ANDREW START

Senior Developer

Andrew serves as the developer on various studio projects and enjoys enabling designers, artists, and his fellow developers to build amazing games, interactives, and more. Previously, Andrew worked at CloudKid and holds a degree in Electronic Game Programming from Champlain College. Outside of work, his hobbies include consuming all sorts of fantasy and sci-fi media, playing video and board games, ultimate frisbee, and inflicting bad puns on people. Learn more about Andrew.

 

PETER STIDWILL

Executive Producer

As FableVision’s executive producer, Peter leads the company’s effort to manage multiple animations, games, websites, videos, and museum exhibits simultaneously. He oversees the staffing of the creative studio, ensuring that teams are set up to meet the varied needs of all projects and clients. Peter has over fifteen years of design and production experience in game-based learning and educational technology. He has produced award-winning interactive content for the Learning Games Network, the BBC, and the UK Parliament. Peter holds a B.A. and M.Eng. from Cambridge University (UK) where he specialized in digital learning. Learn more about Peter.

TONE THYNE

Vice President, moonladder

Tone oversees FableVision’s development of original animated properties, including television, games, apps, and other digital content. He was the Supervising Producer of the Emmy award-winning Wonder Pets! (Nick Jr.), Go Baby! (Disney Junior), and Laurie Berkner’s co-creation Sing It, Laurie! (Sprout.) During his 11 years at Walt Disney Feature Animation, Tone contributed to blockbuster films including The Lion King, Pocahontas, Tarzan, and Toy Story, among others.  He has produced animated projects for VH-1, Mattel, Nickelodeon, PBS, and has personally animated segments for Sesame Street. His work as a Writer and Director includes The Wonder Pets! 3rd & Bird!, Small Potatoes, Sing It Laurie! and Tobi! Tone is co-creator and co-executive producer of The Adventures of Napkin Man! currently airing on CBC in Canada. Learn more about Tone and moonladder.

Nathan Wentworth

Developer

Nathan is a programmer and creative problem solver who studied game design at Fitchburg State University. He serves as the developer of various studio projects, including games and websites, and works with artists, animators, writers, and producers to ensure a polished final product. Nathan is interested in design, open source software, music, fashion, and photography. You can see more of his work on his website. Learn more about Nathan.