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"Cyberchase Fractions Quest" Now Available for Purchase!

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Blast your students’ fractions skills into Cyberspace with Cyberchase Fractions Quest, now available for classroom play! After a successful summer beta launch, FableVision is thrilled to invite educators to experience the world of PBS KIDS’ popular math series Cyberchase. Third and fourth-grade students embark on an immersive journey that integrates an interactive adventure with a research-based approach to fractions contexts. The game (complete with educator dashboard for student performance tracking) and corresponding Teacher Guide are available for purchase now on FableVision Games

The villain Hacker and his henchbots Buzz and Delete have captured the CyberSquad and it’s up to your students to save the day. In order to save the Motherboard from his dastardly plot, students step into the role of the hero and use their mathematical sequences and problem-solving skills to outsmart Hacker. As they explore Ecotopia, Castleblanca, Aquari-Yum, and Radopolis, students play through a series of minigames and make leaf parachutes for chameleons using their knowledge of fair shares, make tacos for underwater friends by practicing adding fractions, and more!

In collaboration with THIRTEEN and Education Development Center (EDC), FableVision created this game-based learning and assessment tool to offer a holistic view of fractions as parts of a whole and ensure fractions and future STEM learning success! Cyberchase Fractions Quest makes learning fun and challenges common teaching methods by using the latest research surrounding the best ways children learn fractions. The game follows the sequence and scope of fractions learning aligned with the Common Core Standards for Grade 3 and 4 mathematical structure. As they progress through the game, students explore different contexts of fractions including area, set, and number line. Combining research-based fractions teaching methods with an engaging narrative context, this game motivates students and increases their confidence in the classroom by improving their understanding of complicated math.

Cyberchase Fractions Quest is a result of a 2.5-year-long research project as part of the IES Department of Education SBIR program. The game also features additional professional development and game integration resources that are fully customizable to each classroom’s needs, allowing for maximum fractions learning fun and success. Formative assessment and cumulative review are also embedded in the game through the problem sets that students encounter. In the state-of-the-art teacher dashboard, educators can track students’ progress through the four CyberSites, how they performed in mini-games (out of three stars), and scores in the formal assessment pieces of the game.

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Curious to learn more about using Cyberchase Fractions Quest in this time of blended learning? Check out our recorded edWeb webinar here.

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Join us at BostonFIG 2019!

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We can’t wait for this year’s BostonFIG Fest! This bigger-than-ever event is a great opportunity to sample the best independent games around among a rapidly-growing community of creatives. With hundreds of curated digital and tabletop games, talks from industry professionals, and chances to expand your network, BostonFIG is the place to be.

FableVision is excited to attend the fest this year as an exhibitor, showcasing four games from our portfolio. Stop by our booth to demo our games, pick up some swag (who doesn’t love swag?), chat about studio life, and maybe even win a special Zoombinis raffle prize! 


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Zoombinis (TERC and Learning Games Network)

Zoombinis, a re-launch of a beloved, classic learning game from the ‘90s, focuses on computational thinking for middle schoolers. Through the game, learners can build their skills in problem solving, analysis, and pattern recognition, as well as strengthen their ability to formulate theories and inferences. The puzzles, each designed with their own unique theme, increase in difficulty as players go along and free all 400 Zoombinis. 


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Quandary (Learning Games Network)

Quandary is a unique problem solving game grounded in an ethics curriculum, encouraging players to use their judgement in situations where there may not be one right answer. As the captain of a space colony lightyears away, players must listen to the concerns of the residents on planet Braxos and come to a decision that makes the most ethical sense and has the best outcome. Quandary provides a fun, unique experience that is accessible both at school and at home.  


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Gasha Go! (GPB Education)

Gasha Go! introduces students to early math concepts, numeracy, and literacy. Modeled after the Japanese gashapon tradition, Gasho Go! invites players into the colorful world of an arcade after dark. The players then take a journey through activities that teach literacy and number sense. Complete with ten modes of gameplay designed by FableVision, Gasha Go! provides students with a fun, expandable platform for strengthening their numeracy skills.


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Cyberchase Fractions Quest
(THIRTEEN/WNET New York Public Media and the Education Development Center)

Cyberchase Fractions Quest combines a high-stakes adventure story with a research-based approach to fractions learning. With a modern and futuristic look, this game is based on the popular PBS KIDS math series Cyberchase. Players take the role of a cyber-hero on a quest to defeat the evil Hacker. As they move through different quests, with help and scaffolding from the CyberSquad, they add to their “toolkit” and create a cumulative set of math skills that meet Common Core standards and build on prior knowledge for effective learning. 


Don’t miss your chance to access top designers, business leaders, artists, and more who are transforming the world of gaming. See you there! 

Where: Harvard Athletic Complex, Murr Center, 65 North Harvard St, Allston, MA
When: September 14, 2019 

Click here to register. 

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