Opportunities

FableVision is always on the lookout for fresh talent. If you’re an artist, animator, developer, producer, user experience designer, or writer, please reach out! Our studio is headquartered in Boston and we'd love for you to be local to our city.

FableVision is an equal opportunity employer and values a diverse workforce.

Looking for internships? See below!

Internships

Each semester, FableVision offers unpaid internships across our different departments. Our internships provide an opportunity to learn industry skills and obtain professional experience in a fun, dynamic environment. Interns have the opportunity to work on an intern project with their cohort, giving students hands-on experience working as part of a production team.

Applications are open to students from anywhere in the U.S. and of all educational backgrounds. We require that all interns be current college students doing internships for academic credit, and can commit to a minimum 16 hours of work per week. Interns must commit to a minimum of 10 weeks for summer internships and 12 weeks for fall and spring internships.

Our internships generally have three internship periods during the year:

  • Spring semester (January-April): January 15 application deadline

  • Summer semester (May-August): April 1 application deadline

  • Fall semester (September-December): August 15 application deadline

Our next internship semester will be Spring 2026.

  • The production team works with every member of FableVision. Production intern tasks include:

    • Gain deeper insight into our creative projects and learn how we take the client’s vision from an idea to a reality.

    • Review long term and weekly schedules to assist in team coordination.

    • Perform testing on prototype, alpha, and beta interactives.

    • Complete office tasks such as preparing materials for meetings and organizing files.

    • Assist production assistants with variety of assignments, from scratch voice recordings to project meeting prep.

    • Provide feedback at various stages of projects.

    • Conduct background research on topics ranging from mobile apps to new children's TV shows.

    • Engage in bi-weekly readings and discussions.

    We are looking for current students who are passionate about:

    • Media production, TV, and animation

    • Education

    • Gaming, game-based learning, and interactive media

    • Design, user experience, and emerging technologies

    Send your resume and cover letter to producer-intern@fablevision.com.

  • We are looking for candidates with programming experience who can work independently and learn new skills. Owning a laptop is helpful but not required.

    Interns will choose a development environment to focus on over the course of the internship. Unity or HTML5 (including Phaser, Pixi, React, or Vue) are recommended. The internship will consist of:

    • Independent study on your chosen tool

    • Meeting with and shadowing members of the developer team

    • Working with the other interns (art/animation/production/marketing) to design and build a new project

    Please send your resume, cover letter, and any relevant projects to dev-intern@fablevision.com.

  • We look for creative artists who can work independently and learn new skills on the job. Owning a laptop and digital tablet is also helpful, but not required.

    Computer experience is required in at least three of the following:

    • Adobe Flash

    • Photoshop

    • Illustrator

    • InDesign

    Whether you are an artist or animator, we love to see examples of all kinds of work; illustration, animation, game design, etc.

    Interested artists should send samples of their work by email or web link. There is a lot of competition for internships, so the more work you can show us, the better.

    Send your information to art-intern@fablevision.com.

  • The G.L.A.M intern will work with our projects relating to Galleries, Libraries, Archives, and Museums at FableVision. A GLAM intern might:

    • Help us explore client goals, resources, and restrictions to understand what kinds of games and interactives will meet an organization's learning objectives

    • Research new games to inform and inspire us

    • Work on G.L.A.M. game production including scheduling, user testing, content creation, and design documentation

    • Learn more about prototyping and wireframing tools and processes

    We are looking for current students who are passionate about:

    • Informal education in public spaces like museums and libraries

    • Interactive storytelling for real-world content

    • How digital content relates to the world of physical objects and spaces

    • Gaming, game-based learning, and interactive media

    • Public outreach and play as a form of engagement

    Send your resume and cover letter to GLAM-intern@fablevision.com.