FableVision’s 2026 Summer of Conferences
This summer, FableVision is hitting the road and traveling across the world for conferences!
Serious Play Europe
Join FableVision’s Director of G.L.A.M. (Galleries, Libraries, Archives, and Museums) Innovation Kellian Adams Pletcher at her session, “What Games Museums are Building and Why it Matters” at Serious Play Europe! This session highlights museums that are using games and play to make their spaces more engaging, accessible, and connected to their communities. Explore the world of museums and play June 18 from 1:30pm-2:30pm!
When: June 18-19
Where: Mainz, Germany
Annecy International Animation Film Festival
FableVision’s President and Co-Founder Gary Goldberger is headed to France for the Annecy Festival! This festival brings together the biggest names in animation from all over the world.
When: June 21-27
Where: Annecy, France
GEE! Learning Game Awards
FableVision is proud to announce that two of our games are finalists at the GEE! Learning Game Awards! ARTiculate, developed as part of Project AMI with the Kunstmuseum St Gallen and MASI Lugano, is a finalist in the Informal Learning category. ARTiculate asks players to describe artwork in unique ways. In groups of two to five, players are given a tablet showing a work of art from the gallery, and are tasked with describing the work without using any forbidden words. The other players walk around the gallery to guess the artwork being described. The player with the most points after everyone has taken their turn wins!
Gnome Gnolf, created by the MIT Education Arcade in collaboration with FableVision, is a finalist in the Small and Indie Studios category. This Augmented Reality (AR) game invites players to enter the world of gnomes through their phone. Players see through the gnomes' invisibility barrier, and work with gnomes to translate, rotate, and reflect obstacles to play a fun round of mini golf!
Play, Make, Learn
FableVision’s Executive Producer Peter Stidwill is attending Play, Make, Learn in July! This conference, with the theme “Scrappiness,” is about playful learning, educational games, creative education, and more!
When: July 9-10
Where: Madison, Wisconsin
Games for Change
FableVision is excited to have two panels in Games for Change this year! Kellian Adams Pletcher moderates the panel, “Transforming Museums Through Playful Learning” with panelists Brett Renfer of The Metropolitan Museum of Art, Cari Frisch and Elizabeth Margulies of The Museum of Modern Art, and Ramzy Lakos and Emily Gardner from the Seattle Art Museum. Panelists will discuss games they have developed at their museums across a wide range of scale, play patterns, content areas, and budgets. This panel will also explore how these projects have the power to change the perception of museums for visitors as a place where they can play.
Gary Goldberger moderates the panel “Built Together: How Co-Design in Games is Shaping a New Era of Indigenous Storytelling” with FableVision producer Jonah Gaynor, Cyark’s John Ristevski, iThrive Games’ Jane Lee, and a special video from Chugachmiut’s Phyllis Wimberley. Panelists will discuss the best practices and lessons learned in working directly with Indigenous groups to craft games with and for these communities. This panel will highlight the importance of collaboration with the communities that are represented in these games.
When: July 21-22
Where: New York City, New York
Serious Play North America
FableVision Studios is proud to sponsor the Serious Play Conference this year! In addition to sponsoring, Kellian Adams Pletcher will Keynote and host a workshop titled “Building Museum Games.” This workshop draws from Kellian’s book of the same name as a framework to provide museum professionals and game designers with strategies to create engaging digital, analog, and digital-physical games for museums.
When: August 5-7
Where: Durham, North Carolina