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May FableFriday: Taryn Johnson, Production Artist and Animator

An explorer by nature, Taryn Johnson believes that art and science don't have to be exclusive. As a student at Hampshire College, Taryn designed her own curriculum – one that included both art and science – giving her the flexibility to explore both.

“Art is a way to share and express the things that really stuck with me from my classes, and science was a source of inspiration in my art classes,” she explained.

This fusion of her passions would shape her senior thesis and eventually lead to an internship at FableVision Studios that evolved into a job as a production artist and animator.

Her quirky style, unique perspective, love for animals, and zest for learning makes Taryn a valuable addition to the FableVision family. But it’s her ability to learn new things quickly – from video editing, to animation, to programming – that makes her a go-to-person in the Studio. As May’s FableFriday, Taryn shares how she keeps the sense of wonder instilled in her from the ocean prevalent in her creative process today.

At Hampshire College you studied animation and marine biology, how did you strike a balance between art and science?
I was always seeking to combine the two and that culminated in my senior thesis. I spent the year making interactive animations about marine science. There was a plankton “microscope” where you could continue magnifying a dish of water to see animated critters inside. I made a geologic timeline to show the scale of Earth’s history, and all the strange animals that have lived in its prehistoric seas. There was also a piece about sea otters and their importance as keystone species.

How do you find that your interests in art and science are used in your job at FableVision?
One of my favorite things about science is sharing the things I learn, and that happens all the time at FableVision! I have a special fondness for the projects related to animals, marine biology, and evolution, but all of the work we do is fun. Each project brings with it something new to learn.

You’re like a Swiss army knife, able to do many different things on a variety of projects. What are your typical responsibilities?
I enjoy learning how to do something, and I pick things up quickly, which I think has led to my diverse collection of skills. It’s great because my role on a project is always changing, and I’m always learning something new. Some of the tasks I have include character animation, animatics, motion graphics, design, special effects, video editing, illustration, sprite sheets, optimizing art files, and even programming! I think working on so many different sides of a project gives me a better understanding of each part of the process, and in turn, helps me do a better job at the portion I’m working on.

Can you walk us through your animation process? 
This depends a lot on the kind of animation. For some styles of animation, I’ll take the character design, break it into pieces, and rig it… kind of like a puppet! Other projects require more drawing, or are more motion graphics based – moving text, shapes, and designs around the screen in a way that conveys information successfully, but looks nice, too. Sometimes I take illustrative backgrounds and add a little motion and light to make it feel more dynamic… like a waterfall with mist, or a flock of birds in the sky. I really enjoy taking artwork by the illustrators and adding my own part to it.

What has been your favorite FableVision project to work on?
I enjoyed working on the Mission Animal Rescue videos we did for National Geographic Kids. It was a combination of animation and video, so I was either animating, or watching through footage NatGeo sent us of lions, wolves, elephants, and polar bears. I learned so much about the animals and the threats that face them. And, I truly felt like I was contributing to an issue I personally care about.

Another project that stands out to me is the Fish Identification app we made for the New England Aquarium. The ipad app helps visitors identify and learn more about the fish and other animals in the Giant Ocean Tank. Working with New England Aquarium was great, and it was so rewarding to visit the aquarium and see something I helped make in action!

 You are our resident Zoombinis super fan, can you share a bit about why you love this game?
The closest thing to video games I had growing up was educational computer software and Zoombinis was one of my favorites. I spent hours, with a friend of mine, playing that game and solving the puzzles. We had a plan to get every single zoombini to Zoombiniville. It’s such a great game because it integrates math and logic into a story in such a way that the player hardly realizes they are learning. It’s a challenging game, while still being fun. The narrative also drew me in. We would make up stories and drawings about the zoombinis and their journey.

What inspires you?
The ocean, the mountains, nature… little unheard stories that haven’t been told. Things from my childhood still have a lasting impact on me - the books I read, the animals I liked, the places I explored. It’s not so different now. I think books are probably my biggest source of inspiration though. Reading and learning still stirs up in me the inspiration to create, or share, or change the world.

You’re a big outdoor enthusiast! Tell us a bit about your hobbies.
I love being outside! I ride my bike to work almost every day, which is such a pleasant experience (except for the potholes). Getting around the city by bike is such a great way to be environmentally conscious, get exercise, enjoy the weather, AND get where you’re going faster. Even biking in the rain can be fun!

My interest in learning new things has led to a lot of hobbies. I’m always trying to split my time between yoga, climbing, camping, and sailing. And finding time to spend indoors reading, writing, or playing guitar. I love snow! My dad took me skiing a lot when I was a kid, so in the winter I ski and snowboard. Or just make snowmen.

And you sail a lot, right? Is this one of the reasons why you’re interested in marine biology?
I grew up near the ocean, and went sailing often with my family. Besides day trips, we would spend a few weeks every summer exploring along the coast of Maine. I was always poking through tide pools at barnacles, snails, and other odd creatures. And on the open water, looking out for porpoises, harbor seals, or the occasional whale. We saw a Mola mola soaking up the sun once, and looked it up in our fish guidebook because we had never seen anything like it. I remember making a “periscope” out of a cardboard milk carton and saran wrap to peer at the strange things growing under the docks while my dad did work on the boat. My sister and I even managed to catch a jellyfish once, but it didn’t look like much once it was out of the water. The ocean was this great, mysterious place, always changing, and continuously full of new things to discover. I think that stayed with me as I got older, and I’ve kept that fascination for the strange and vibrant world that exists underwater.


Favorites

Hobby: Playing my guitar or getting lost in books
Animal: Pangolin!
Ocean animal: Octopus! Or nudibranchs, they are fascinating.
Movie: My Neighbor Totoro – I watched it all the time with my sister as a kid.
Picture book: Stellaluna by Janell Cannon. It’s about bats!
Ocean book: The Sea Around Us by Rachel Carson
Game: Our Dungeons & Dragons campaign! I play a half-elf rogue who has a pick-pocketing pet monkey.
Music artist: St. Vincent
Health food: Avocados!! And broccoli.
Non-healthy food: Mac n’ cheese

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A Night Powered by STEAM Thinking at FableVision Studios

Oh, what a night! FableVision and The Reynolds Center for Teaching, Learning, and Creativity gave creative educators a peek behind FableVision Studios’ curtains where all the magic happens!

Special guest Miss Massachusetts, Lauren Kuhn, one of five STEM scholarship recipients at Miss America, introduced Peter H. Reynolds and Paul A. Reynolds, co-founders of the Reynolds Center and FableVision. Don’t let the tiara intimidate you, she’s the sweetest!

Attendees got an exclusive look at a wide array of STEAM-themed items:

  • HUTCH Magazine, a magazine filled with submissions from kids in grade K-6. HUTCH is published semi-annually under the direction of Peter H. Reynolds, with the help of the Blue Bunny Bookstore, and his nonprofit foundation, the Reynolds Center. The magazine features stories, art, poetry, book reviews, travel logs, and interviews submitted by kids.
  • Zoombinis! Through a partnership with TERC and the Learning Games Network, FableVision Studios embarked on a journey to relaunch the classic ’90s game for today’s generation. Through Zoombinis, players learn important life skills such as algebraic thinking, data analysis, theory formulation, and more in a fun, engaging setting. Get a sneak peek of this remastered game before it’s launched later this summer!
  • Fab@School Maker Studio, a digital fabrication software tool with curriculum support that is helping turn elementary school classrooms and libraries into dynamic makerspaces. What a cool tool!
  • International Dot Day, a global festival of creativity, courage and collaboration inspired by Peter H. Reynolds and his bestselling book The Dot, celebrated by nearly 2 million students, teachers, and librarians in schools around the world last year.
  • STEAMthinking.org, featuring online, creative resources for educators introducing the STEAM approach into their classrooms — including Peter and Paul Reynolds’ new STEAM-Powered Adventures of Sydney & Simon in Full STEAM Ahead published by Charlesbridge Publishing.

Head to our Facebook page to see more photos from last night! A big, giant, heart-felt thank you to everyone who came out. You are all amazing. With extra thanks to the Blue Hills Bank Charitable Foundation for their generous sponsorship of this event and the Reynolds Center programs.

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FableVision celebrates National Pet Day

In honor of National Pet Day, FableVisionaries share stories about our furry (and techy) FableFriends. To kick-off the celebration our Tech Director, Brian Grossman, has an interesting memory about a family pet. 

As a parent of three children, life always seems hectic. The prospect of taking in a pet is somewhat daunting. That, in conjunction with the fact that I am allergic to most furry creatures, has left the Grossman household petless. But there was one exception.

About 10 years ago, when my oldest of three was just starting Kindergarten, we had a pet. A betta fish. Named Norman. Norman met the necessary criteria for success in the Grossman household: he had no fur and required minimal care. 

We took care of Norman for slightly over two years. He lived in a bowl on our kitchen table. One day, shortly after his two-year birthday, we noticed that Norman was lethargic. He wouldn’t always eat the few specks of food we left in his bowl and he seemed to be hauling fin. It was at this point that my wife and I realized that Norman would likely pass from this world to whatever kingdom lies at the end of our toilet pipe.

We saw this as an opportunity. The concept of death is not easy to grasp for young children. So we waited, attentively monitoring Norman’s health. 

I was the first to see Norman belly up in his bowl on the morning of his death. I informed my wife and we put our plan into action. We pulled the kids aside and stepped through each of the carefully crafted, kid-digestable points we had outlined:  

All creatures eventually die.
It was Norman’s time to go.
Death is permanent.
It’s not something to be afraid of.

My wife and I regularly exchanged glances during the discussion — we were putting on a clinic in advanced parenting skills — we were successfully tackling one of the more challenging teaching moments for our children. After a Q&A session that included weighty inquiries like “Can we get a red fish next time?” and “Have you seen my blankie?”, we went into the kitchen for breakfast.

Norman clearly did not get the memo.  

Not only was Norman not dead, but he was dashing around in his bowl, arguably more alive than he had been in months, devilishly energized by the fact that he had unravelled our greatest moment as parents.

 
 

Alyssa Graca, Marketing Intern
“Meet Hunter! These photos are the closest most people will get to having a look at him...he tends to stay hidden whenever guests are over our house. When it's just my family, however, you can't get him to stop meowing. For a cat named Hunter, he does not live up to his name – even a little mouse is enough to send him running!”

Andrea Calvin, Brand and Development Strategist
“Jackie is a 18-year-old fluffy cat that was born under a porch. She enjoys naps, scratches under the chin, treats, and chow mein noodles. Her day begins promptly at 5:30 a.m. with a can of cat food and ends at 9:30 p.m. when she finds her spot in the bed. The hours in between are spent napping, snacking, and looking at doorways. She is a complex cat.” 

Taryn Johnson, Production Artist & Animator
"When I was seven, I picked out a little kitten from the pet store display, and she was my cat for the next 20 years! I named her Pixy (with a 'y' because my sister and I both have y's in our names). She was a great cat, and a close companion throughout all those years."

Michael Fogarasi, Associate Producer
"I have two Dachshunds but they live with my parents in Germany. Ivy is the black one and Filbert is the brown one. I miss them both very much."

Leigh Hallisey, Creative Director
"Our family has more pets than people (4 to 3)—we really should have our own Buzzfeed newsletter. We have, in chronological age, Vanilla Chinchilla  (14), Fable the guinea pig (7), Splat the cat (3), and our newest four-legged family member, Knuffle the dog (6 months). It’s hard to describe the uncomplicated joy that these animals bring to my life. If you are ever in need of some pet therapya wet nose in your eyeball, a flurry of whiskers tickling your face—the petting zoo is always open for business."

Danielle Gillis, Producer
“This is Darby. She's my pug niece. Her favorite things to do are: eat, chase squirrels in the backyard, hunt for scraps of falling food in the kitchen, snuggle, and stare at you one hour before dinnertime waiting for you to say ‘are you hungry?’”

Paloma Diaz-Dickson, Art Intern
So this is my cat, Mamma T. Cat, usually referred to just as just Cat or The Cat. She spends most of her time pondering the very important, and extremely often asked, question "WHO'S A KITTY?!" Also, quick shout out to my first pet, and only dog I've ever had, Kahlua. A beautiful and sweet Siberian Husky that enjoyed the tropical weather of Bolivia. She lived for 16 years and was part of the family and will always be my favorite dog ever. 

Alice Kim, Marketing Intern
“My beagle Candy likes to bury herself in blankets and thinks she's a princess. Even though she's almost 10 years old, she will still poop on the carpet when we don't take her outside. And she’s convinced that the Kim family hierarchy goes (from top to bottom): Dad, Mom, my older brother, her, and then me.”

Gary Goldberger, President
"This was taken by my son, Gordon, of Holly."

Loren Lee-Flynn, UX/UI Designer
"This is Baxter. He's a distinguished gentleman of twelve years old, and yes — he's just as smart as he looks. He's very particular, so if he likes you, you should consider it an honor."

Cecilia Lenk, Creative Strategist
Boodle – Everyone's Friend (2002-2015)
“Boodle, Boo, the Boo loved everyone (including all cats and squirrels) and everyone loved him (except most cats and squirrels). Named after the famous line in the original 101 Dalmations animated movie ‘We want our Boodle!’, his joy was infectious. Every day was the absolute best day ever. If you were grumpy or tired, Boodle quickly changed your mood for the better. He was always part of the fun – from sleeping absolutely in the middle of the kitchen when someone was cooking, to playing with his crew of dog buddies down at the park, to jumping through snow drifts. A true epicure, he loved to eat cucumbers, enjoyed the occasional bone, and was always available for a tasting when cheese was present. We miss our Boodle.” 

Didi Hatcher, Lead Animator
“Our pet Bogdanka has a story behind her name. I used to read my husband stories from a folk tale book in Bulgarian, so he could practice his Bulgarian. In one story, the prettiest girl in the village was called Bogdanka. When he heard the name, he cracked up laughing, and declared it the ugliest name he'd ever heard. To him, it sounded like ‘bog’ and ‘dank’...not a very pleasant association! He said that we HAD to name something Bogdanka. I would not sacrifice a daughter, so we agreed on a pet. (Though informally she goes by Kitty instead.)” 

Jordan Persson, Production Assistant
“I never had a real pet growing up, but I had a huge collection of virtual pets when they were big. My first was one of the Tamagotchis – a Christmas gift from my grandfather – and I was hesitant to activate it. I knew that it would eventually ‘die’ and that I would probably be heartbroken when it did. Sure enough, 26 days later I woke up to find that my on-screen pet had sprouted wings and was flying through an infinite starry sky. I've heard that in the later models, they removed old age as a cause of death. It was a powerful teaching tool, though. Some things are inevitable, and all you can do after they happen is hold down A and C to move on.”

Do you have a pet story to share? Leave a comment!

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FableFriday: Polly Searles, Producer

Polly_FF_3

Polly Searles has some serious street cred. With a rich production past, Polly has worked on theme park rides, America’s Most Wanted episodes, commercials, and children’s programming.

“I love the inside scoop of how things work! It’s like being in the know,” Polly said.

As a producer at FableVision Studios, Polly manages the schedule, budget, deliverables, and her team, and she does so with a cheerful, helpful, calm-under-pressure attitude and a not-so-secret chocolate stash. Polly’s a leader that cares about her team first and foremost, and has the tales to prove it.

She has stories about a TV shoot in Nowhere, Texas, U.S.A. that had one restaurant and one hotel to its name, work on a children’s show, and of course, the Back to the Future ride at Universal Studios.

As this month’s FableFriday, Polly shares some of her production stories, her love of the ballet, as well as some tricks of the project management trade.  

polly_michael

Can you share a bit about your background in media?  
I’ve been working in media for – well, let’s just say – a long time. I started out at WCVB Channel 5 Boston working on a children’s series called Catch A Rainbow and at the time they were pushing the limit of new technology using Ultimatte green screens. My background in film and video is diverse – 16mm, 35mm, and Omnimax (Back to the Future: The Ride for the Universal Studios theme park), commercials and corporate videos, and continues to today’s digital age with CDs, websites, and mobile apps. 

One of the great things about working in media is that you never know what fun facts you will accumulate – ask me about the Mayan calendar, or how a Titleist golf ball is made, or whether elephants prefer butterscotch candies over peanuts…

What was your past experience in production work prior to joining FableVision?
Back to the Future: The Ride was a year long adventure in Housatonic, Massachusetts where Berkshire Motion Pictures was located. The project was a “ride film” shot using motion control photography and miniature sets: a programmed eight passenger car "travels" with the images on the Omni dome. In the studio they installed a small Omni dome with a single working ride car so that the car and camera moves could be programmed together. I worked in the production office and one of my favorite jobs was that when dailies came back I rode in the car with the director (Doug Trumbull) to take notes because the editor who would normally do it, couldn’t stomach the motion of the car. I’ve always been a ride fanatic, and this one I got to do on a weekly basis. I did get down once to ride the real one in Florida and it was a proud moment. Every movement was so very familiar even after more than a year away from it. I could anticipate all the turns and bumps.

And I also did a segment (just a one-time deal) for America’s Most Wanted – I got a call from a director who asked if I could go to Texas the next day and stay for two weeks to tape an AMW episode. We stayed in the Days Inn next to the Dairy Queen and ran a short-term production office out of the room. Houston was about an hour away and after a few days on the phone I had hired a crew, set up casting, and we were ready to start taping on locations. It was a very intense experience and I’m still in touch with friends that I made down there.

Polly_Searles_FF_1

Everyone has one (and we ask every time), what’s your journey to FableVision story?
I had the good fortune to work with several other FableVisionaries in earlier days.  I stayed in touch with them (as you do with good people) and when I learned about FableVision, it went high on my radar as the place to be. I waited for a while, but eventually the stars aligned and I got the chance to join the team!

What is your favorite part of being a producer at FableVision?
Every day is different. Every project is different. The team is always great.

How did you learn to be a project manager? What is it about the work that appeals to you?
I’ve always been the organizer in my family – the gene comes straight down from my father who was Dutch and an engineer. What appeals to me about project management is that every project is unique and has a different challenge to solve. To me, good producing is often about problem solving – how can you create the best product possible within the parameters of schedule, budget, and creative needs. I often watch a show and imagine what it must have taken to produce it.

You’re known for being especially cool under pressure. Any tips for how to manage everything?  
Lists! I make lots and lots of lists. I have been teased about my highlighter collection, but it works for me. Folks here know that I like to keep chocolate on hand for high pressure projects and meetings; something I learned long ago on video shoots – feed your crew.

From Dinosaur Train to Mayan Mysteries, you tend to work on multiple long-term projects at the same time. Most recently it’s been Zoombinis. Can you share a bit about your history with the legacy product?  
I am very excited to be part of the team to bring it back. Everyone on the team is very enthusiastic about the project, and it’s great to be in a position to help make their individual jobs go as smoothly as possible. I have a strong personal connection with the game because my daughters, now 18 and 20, played it both at home and at school and were passionate fans. They remember the strategies they used and can still quote Arno. Bringing it back to life has increased my stature at home.

Any tricks for winning Zoombinis?
I would advise perseverance. The Zoombinis are so cute they are well worth the rescuing. For me, I finally had to give in to the fact that I would need to lose a few Zoombinis along the way in order to figure out each puzzle. It’s not about getting it right the first time – it’s the sense of accomplishment that comes from solving the logic of the puzzles, and seeing the Zoombinis successfully march on.

Rumor has it you’re a ballerina in your spare time. What’s your past with ballet slippers and how do you practice today?
I started ballet in second grade.  It was my first passion and a career aspiration until I was 16.  I continued dancing while at Boston University but then went on hiatus until my older daughter, who also loves it, recently talked me into taking a class with her. It was wonderful to get back to it, and now that she has left for college, I’m still taking the class. (My mother took ballet until she was 70 and had a hip replaced, so the habit seems to run in the family.)

You’re a big reader. What’s on your nightstand right now?
I do love to read and generally have several books going at the same time. Our house is loaded with books – every room and hallway has multiple bookcases. It makes me feel cozy to know that I can reach out and grab a book from wherever I am.

On my nightstand right now is All the Light We Cannot See, in my backpack for commuting is Isaac’s Storm by Erik Larson, and on the couch in the living room is Pioneer Girl – the newly published autobiography of Laura Ingalls Wilder (big fan – grew up on her Little House books). In the queue is Liar, Temptress, Soldier, Spy – about four women who were undercover in the Civil War. Can’t wait.

What’s your favorite day trip to do with your family?
Right now my favorite day trip is actually going out to the Northampton/Amherst area to see my family! Both my daughters are there for school and it’s great – a short drive down the Mass Pike and I get to spend time with everyone.


Favorites

Movie: Pride and Prejudice – the BBC series with Colin Firth and Jennifer Ehle.
Book: Most recent favorite is A Tale for the Time Being by Ruth Ozeki.
Snack: Peanut butter and graham crackers
Hobby: Skating, knitting, very easy, fast projects
Summer-time meal: Fruit smoothies
Vacation spot: Weld, Maine. It’s a family vacation spot where I’ve spent time every summer that I can remember (starting at nine months old). In my college years I worked at a camp down the beach as a baker for a few years, and then as a swim instructor. Every year I make sure that I get there for at least a few days. 

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Just B stops to smell the flowers

 

Just B is a small interactive musical toy. Produced by the FableVision Studios development team, Just B features minimal controls, aimless wandering, musical flowers, and something that looks like a bee. Just B will be part of a series of interactive experiments aimed at exploring play, narrative, and simplicity. To frolic with B, just use your space bar and the arrow keys. (Note that Just B will not play on mobile devices.)

 

Produced: FableVision Studios
Programming, art, and sound: Matt Brelsford
Ideas and moral support: Ryan McNulty, Jordan Bach, Margarita Dekoli, Brian Grossman, John Groh
Special thanks:  Sarah Ditkoff and Andrea Calvin for giving us the idea to make something about spring time, and providing marketing support

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