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bob flynn

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July FableFriday: Adam Gravett, Artist/Animator

AdamHeadshot

Adam Gravett had an artistic goal in mind and just needed to figure out his path. “Ever since I was a little kid, I didn’t know exactly what I wanted to do or how I was going to get there, but I was certain that I wanted to be in the field of art and animation,” says Adam. 

With a keen interest in aliens, animals, wizards, knights, and other creatures, Adam breathes a creative, humorous, and cartoony aesthetic into his character designs and animation at FableVision. Inspired by other artists and the wonderful work that he stumbles upon, Adam continues to improve his illustrations, discover new techniques, and grow his incredible portfolio

Keep reading to learn more about Adam’s creative process, hopes for future projects, and unparalleled hat collection. 


What’s your “journey to FableVision” story?
It began back in 2016, when two ambassadors for Lesley University came to my high school art class and talked to us about the college. Lesley ended up being the college that I attended. During my junior year, I took a character design class taught by FableVision’s Bob Flynn, Director of Art and Animation. I had previously heard about the class and I knew immediately that I needed to take it. FableVision stayed on my radar for potential post-college work. Bob told me that he liked my work and wanted to keep in touch. 

A year later I ended up seeing him and taking a tour of the old FableVison studio space. I’m happy I did that because soon after that COVID-19 started, and I moved home to Albany, New York. Bob contacted me and I started doing some freelance animation work for FableVision. A year and a half later, I received an offer for a full-time position as an artist/animator, and moved back to Boston to start the next chapter of my life. 

How did you get into art and illustration?
Ever since I was little, I knew that I wanted to make cartoons. I loved watching SpongeBob SquarePants and I realized from a very young age that I wanted to make something like that. I never thought about doing anything else.

Where do you draw inspiration from for your art? What types of characters do you like to create and animate?
I’m inspired by other artists I find on Twitter and Instagram. There are so many talented people out there, which encourages me to keep drawing and making art. I always enjoy drawing fun little creatures – animals, aliens, and monsters are so much fun. 

Can you walk us through your creative process?
When it comes to drawing, it usually starts with me looking for reference images to help me get some ideas on where to start. Using those, along with the knowledge of what kind of feeling is supposed to be perceived when looking at the art, I’ll make a few versions of whatever it is I’m drawing. I’ll push certain elements to ensure the art is as dynamic as possible. 

When it comes to animating, I’ll start by looking at what I’m going to animate, and I act out the movements myself to get a feel for how the characters are supposed to move.

What would you like to work on in the future at the studio?
I’m a big fan of longer series of animated shorts, like the NoiseFilter series or The Paper Girls Show, a Global Tinker and FableVision collaboration. In a similar format, I’d love to design and animate alien characters based in space. I’m a big sci-fi fan, so getting to work on a project like that would be a dream come true. 

When you go to a museum or art show, which works do you look at first?
When it comes to museums and other art shows, I want to consume as much art as I can. I have a very simple solution –  I head towards the closest thing near me and try to circle through all of the works.

Tell us more about your hat collection.
I got my first hat back in high school. I saw it out of the corner of my eye while shopping in the mall with my mom, and just thought it looked neat. I started wearing it every day and I eventually bought more. Some of my hat highlights include my Squid Hat, Umbrella Hat, and my most recent addition, my Bidoof Hat.

Adam Grand Canyon

Adam’s Favorites

Favorite cartoon: SpongeBob Squarepants is easily my favorite cartoon. It was the first cartoon I remember watching and it’s partially the reason why I am where I am today. 

Favorite movie: I don’t think I’ve ever watched a movie more times than I have with Spider-Man: Into the Spider-Verse. I saw it four times in theaters and five more times after that.

Favorite game: Destiny – I’ve put too much time into that game, both playing it and learning about its deep DEEP lore.

Favorite hat: My hats are like my children – you can’t choose one over the other… except my gray flat clap with winter flaps (but don’t tell the others).

Favorite vacation destination: Saint Martin, a part of the Leeward Islands in the Caribbean Sea. My parents have a timeshare there and it is absolutely beautiful and a great place to scuba dive.  

Favorite snack: Pretzels, both soft and hard. Top tier snack.

Favorite New York state attraction: The Saratoga Race Track.

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Scurry over to MICE this weekend!

fablevision_mice

Squeak.

That’s not the sound of a cheese-hunting rodent, it’s a pencil racing across a page. It’s that time again! For the fifth year, MICE (Massachusetts Independent Comics Expo) returns to Lesley University for two days (Oct. 4-5) of workshops, panels, and exhibitions

This year, FableVision Studios is sponsoring a workshop led by Bob Flynn, our director of art and animation. His session – Flipbook Animation – will run on Sunday, Oct. 5, from 11:15 to 12:15 p.m. He will also have a booth at the expo on both days.

We adore and admire Bob at FableVision and often wonder how he juggles everything (we’d put our money on no sleep). He’s a cartoonist, illustrator, and animator specializing in character design and game design. He has a strong passion for comics, having co-created Heeby Jeeby Comix for an all-ages audience. His comics, illustrations, and stories have appeared in publications such as Nickelodeon Magazine and SpongeBob Comics. And, Bob is currently the lead character designer for the cartoon series Bravest Warriors. Did someone say Catbug?

We recently asked Bob to share a bit about his work with MICE and the upcoming workshop. 

How did you first become involved with MICE?
The first MICE was in 2010, and I was very excited to table with my friend Dan Moynihan. It was my first year venturing out into this community where you self-publish comics and show up at festivals and shows to sell them. I've been hooked ever since.

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I stay mostly local, but I've also been to similar festivals in Portland (Maine), Chicago, and Toronto — due to fly out to Los Angeles for one in December, too. They're a bit different than the larger 'comic cons' that have sprung up all over because they tend to focus on small press independent publishers and creators. It's a great place to discover new creators just getting into the field of cartooning and comics. Pros who've been doing this for decades now have tables, too!

What is the trick to making a really great flipbook?
For me the trick is to turn off your brain. I often mess around just before bed when I'm half awake. Make it up—improvise. They're disposable and quick, like a doodle. Don't worry about being too careful with every drawing because they go by so fast. Whatever you do will end up looking cool regardless. If a flipbook starts feeling like a chore, you're probably doing something wrong.

Bob's 2013 MICE poster art.

Bob's 2013 MICE poster art.

What is your one piece of advice to an upcoming comic artist?
I think it’s easy to get caught up with tools, making something perfect, and comparing yourself to others. The beauty of comics is that it truly is a medium for everyone. Rad drawing abilities are definitely not a prerequisite. Embrace comics in a way that is unique to you. They're a lot of work to write, draw, and put together, so make sure the stories and characters mean something to you. That way at least you'll have fun making them.

Will you be attending MICE? Say hi to Bob for us!

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