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Earth Day Spotlight: Smithsonian's Secrets of the Sea

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Happy Earth Day from all of us at FableVision!

This Earth Day is especially important because it’s the 50th anniversary of the holiday. To celebrate, we’re excited to announce the launch of the Smithsonian’s Secrets of the Sea. In Secrets of the Sea, viewers explore all the beautiful secrets of a coral reef and learn from explorers who have dedicated their lives to unearthing those treasures and the scientists at the frontlines of fighting climate change to protect habitats such as these. This immersive digital experience comes just in time for this holiday all about celebrating the planet.

While it’s always a good time to make sure we’re doing our part in being green and promoting a healthy, clean environment for people, animals, and plants alike, Earth Day reminds us of just how crucial it is for all of us to do our part. From turning off your faucet during your 20 seconds of handwashing to not buying what you don’t need, there are many little things you can do to help protect and care for our planet, even during this time of social distancing and staying safe at home. 

Education is an especially important aspect of fostering and promoting environmentally-friendly habits, and is central to the FableVision mission. Learning about our environment and how different organisms are affected by our actions can help us to be more aware. From the trees outside our windows to the tiny ocean species most of us never see, finding out more about other living things can broaden our horizons and show us just how important conservation and sustainability are. 

That’s why we were honored to partner with the Smithsonian Center for Learning and Digital Access on Secrets of the Sea. To bring the underwater world of the coral reef to life, FableVision created artwork and animation for the digital experience. Guided by reference art and research provided by the Smithsonian, FableVision designed scientifically accurate 2D zooplankton, and designed, animated, rigged, and skinned 3D models.

So this Earth Day, experience the wonders of the Earth’s coral reefs for yourself. And be sure to also check out our other projects created in collaboration with the Smithsonian, such as Weather Lab, an online game that helps you understand how North America’s weather is formed, and Good Thinking!: The Science of Teaching Science, an animation series that enhances science education for K-8 teachers and students. Both were created with the Smithsonian Science Education Center and are available online for free!

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FableVision Opens D.C. Office to Expand Development of Creative Ed Tech and Grow Public and Private Partnerships

(Boston, MA – January 18, 2018) – FableVision Studios is pleased to announce the opening of its Washington, D.C.-based office to be led by James Collins who, as Director of Strategic Partnerships and Government Relations, will support and accelerate FableVision’s growing roster of public and private collaborations around new technologies, digital storytelling, and pedagogically-progressive learning models.

"I’m thrilled to have James join the FableVision team and look forward to working with them to support best-in-class partners who are innovating media-rich ed tech," said FableVision President and Co-Founder Gary Goldberger, who made the announcement this week. "James is already playing a key role in forging alliances that will benefit the education technology and game-based education community."

James joins FableVision after their tenure at the U.S. Department of Education’s Office of Educational Technology and the Smithsonian Institution’s Center for Learning and Digital Access where they focused on learning games, as well as education technology policy and research. They have aggressive plans to grow FableVision’s reach in the federal sector.

"When I first got to know FableVision at the Smithsonian, I knew that I had found a special group of people," Collins said. "It is an organization that has discovered how to mix pedagogy, storytelling, technology, and wonder fueled by a sense of mission. It is an honor to take these transformative experiences to scale."

James has a history of bringing together stakeholders to create change including co- founding the first federal Climate Change Game Jam, leading the Equity team for former President Obama’s National Maker Faire, and supporting the Department of Education’s #GoOpen campaign. James has also taught Computer Science in university and afterschool settings and is currently a member of the Montgomery College Game Degree Program’s Advisory Board. They hold a dual Bachelor’s of Science from DePaul University and a Juris Doctor from Washington & Lee Law School.

"So many of our creative collaborators committed to innovative ed tech and positive change are already based in D.C. – PBS Kids, Smithsonian, National Archives, Reading Is Fundamental, National Academy of Science," CEO and Co-Founder Paul Reynolds said. “I’m excited that James will help us build out our operations and shape the direction of how ed tech can truly serve all learners in more effective ways."

About FableVision

FableVision Studios has earned national and global recognition for its award-winning websites, games, animated films, museum kiosks, and apps. Its roster of clients includes educational publishers, broadcasters, nonprofits, museums, researchers, and institutions such as PBS KIDS, Smithsonian Institution, Boys & Girls Clubs of America, Nick Jr., and National Geographic Society. FableVision is dedicated to helping all learners reach their full potential and telling “stories that matter, stories that move.”

For more information about FableVision Studios visit: www.fablevisionstudios.com.

 

 

Media Contact

Sarah Ditkoff
FableVision Studios
sarah@fablevision.com
617.956.5700

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