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June FableFriday: Jill Letteney, Producer

Jill Headshot

With an extensive background in project management and event coordination, FableVision Producer Jill Letteney brings her masterful organization skills to every project she works on. She ensures that everyone knows what’s going on and there’s no miscommunication between the client and the creative team. 

“It’s certainly a balancing act with creative and timeline – they are equally important on all of our projects,” says Producer Jill Letteney. “I throw a lot into planning and scheduling in the initial stages, planning backward to ensure that we can meet deadlines.”

Read the FableFriday to learn more about Jill’s favorite type of work, most rewarding part of producing, and love of museums.


What’s your “journey to FableVision” story?
My introduction to FableVision came quite some time ago from former Developer Erin Carvalho. I remember her telling me about the animation and games she developed from a studio housed in the same building as the Boston Children’s Museum.

Years later, once my kids went back to learning in school, I expressed interest in freelance work and Executive Producer Peter Stidwill reached out about producing a short animation for the National Action Alliance. I had the best time working that summer with the FableVision team and felt a tremendous sense of accomplishment when we completed the project. I knew I wanted to do more. When FableVision offered me another animation project, I jumped at the chance and I’ve been happy to work alongside such creative, fun professionals ever since.

Kiawah Island

You have an extensive background in project management and event coordination. How did you transition to production?
Project management has been at the core of every job I’ve held. No matter the role, special projects and events pop up, and I’m happy to take on coordinating. Transitioning to production was easy since it involves scope, scheduling, planning backward from a deadline, and breaking large tasks into smaller ones. At FableVision, I know who to turn to if I run into obstacles. Troubleshooting issues can be fun and productive when you are working with the right people.

What type of projects do you like to work on?
I really enjoy animation and seeing the components of a story unfold over time. There are so many little details that we have to think about when it comes to character designs, backgrounds, and story. It’s like assembling a vibrant, moving puzzle. 

I also like producing live-action projects, from getting to know the crew to working on set. We recently filmed a series of videos where we put in a lot of hours to get everything shot in two days, but it was a lot of fun. And the studio we partnered with, Sound and Vision Media, featured us on their Facebook and YouTube pages.

Cliffs of Moher

How do you work with other team members to produce the best possible projects?
I try to stay as organized as possible so team members have access to everything they need to do their best work, like art assets, script copies, brand guidelines, storyboards, and schedules. I work to facilitate communication between clients and project team members so people aren’t spending time shuffling through various communication tools. It’s a challenge to tell a story or deliver information in short form and I’m always amazed at how effortlessly our artists, writers, and developers can work to pull it all together.

How do you balance the creative and timeline on complex projects?
I’ll share a high-level schedule with our clients so they know where we are throughout the project. I try to schedule meeting time with team members before we enter a new phase, like design, animation, or development, so we can discuss our project goals, assess existing work, and address any concerns or potential conflicts. 

Once I’ve established a solid structure for the project and we know our direction, it’s easy to let the artists take charge of their work. And I’m never disappointed with the quality and quantity of work they put out. I truly believe we have some exceptional talent here!

What are the most challenging or the most rewarding parts about being a producer?
The most challenging part is keeping track of the moving pieces as we near a deadline. Fortunately, we use tools like Basecamp, Slack, and Trello so I know where we stand. I also work with fantastic production assistants who jump in to support so I can focus my energy where it’s needed. And without a doubt, the most rewarding part is hearing and seeing how happy our clients are at the end of a project. When they return later with new work, I get all of the good feelings again.

What advice do you have for aspiring producers?
Don’t overlook your creative intuition! Trust your gut and speak up when you notice something – that will help streamline the projects and bring them to their fullest potential. 

You’re involved with several Harvard groups! Can you talk about your work with Harvard Square Script Writers and Harvardwood?
These writing groups kept me connected with people and the outside world during the pandemic! Screenwriting is such a craft – I admire writers who can tell a meaningful, visual story in just 90 pages. Depending on my schedule, I try to review one or two scripts per month, providing notes and feedback to help writers craft more realistic characters and dialogue. I’ve read some amazing work and I always leave these meetings inspired to write and collaborate. Fortunately, I can carry that into my work with FableVision. It’s a great feeling to have my hobbies inform my professional life and vice versa.

We heard you’re a big fan of museums – tell us more!
I love museums – they’re the first thing I want to see when I travel somewhere new. When my dad moved to Philadelphia, he and I visited four museums in two days. As an undergraduate student, I studied Classics and Historical Linguistics and spent a lot of time at the MFA deciphering funerary inscriptions in Latin and Etruscan. Then I got my graduate degree in Museum Studies and worked closely with the MFA Boston, Harvard Museum of Ancient Near East, and the Brooklyn Museum on various research projects.

Museums are responsible for so much when it comes to their audiences: quality content, meeting educational goals, and online and in-person accessibility, among others. Exhibition design has similar processes to multimedia production, except I don’t have to handle fragile, ancient artifacts.

More About Jill

Favorite show?
Mad Men! I’ve rewatched the entire series five times and always discover something new. My husband bought me the box set recently so now I’m enjoying the director’s commentaries.

Favorite game to play with your kids?
Mario Kart – I used to be able to beat them. I’ve also been playing a lot of FableVision games with them recently, like Echo Explorers, Bubble Build, Claw Control, and Lights, Camera, Budget!, to prepare for new projects. It’s fun to see what attracts their eye in games and they give me very honest feedback when it comes to what they like and what they don’t like.

Favorite holiday?
My grandfather’s birthday was March 17, so St. Patrick’s Day was a big deal for my family. We celebrate every year with a parade, live music, food, crafts, games, and prizes. I basically start planning right after Christmas because it gives me something to look forward to in the spring.

Favorite band?
I love Radiohead but I haven’t seen them perform live yet. :(

A Jill fun fact that most people don’t know?
My cousin Dillon and I inspired a children's song: “Jillian Dillon (The Hippoplatypus).” (For the record, I am neither part hippo nor platypus, but I hope to see each in their native habitats one day).

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May Madness: GPB Gaming Speedruns

GPB May Madness (1).png

Get ready to rumble with Georgia Public Broadcasting (GPB) Education’s May Madness! For the next three days, GPB will broadcast live speedrun gaming demonstrations of their three FableVision-developed learning games: Gasha Go!, Georgia Race Through Time, and Lights, Camera, Budget!

With the school year winding down and students preparing for both final assessments and summer break, this is the perfect opportunity to enjoy GPB’s award-winning games in action as competitors pit their knowledge of numeracy, Georgia history, and financial literacy against the clock and try to uncover 24 hidden primary sources, replace 30 toys, and produce a five-star movie for the world speedrun gaming record. Teachers, parents, and students are all invited to tune in and cheer them on!


Georgia Race Through Time All Sources Speedrun

Click here to register.

Step into Georgia history in Georgia Race Through Time as Savannah and her dog Peaches collect historical artifacts in order to win the Georgia Race Through Time scavenger hunt. Watch GBP’s own phenomenal scholar-athlete Michael Kuenlen on his first-ever live broadcast of an All Sources Speedrun demo of the Georgia Race Through Time Game. How long will it take Mike, Savannah, and Peaches to find all 24 primary sources hidden throughout the state? Will Mike’s formative year as an 8th grade Georgia Studies student see him through the challenge? Have Mike’s 15 years as a social studies teacher honed his information processing skills enough to foil avid competitors Elan Trusk and Musty Bureaux? Tune in Wednesday at 3PM ET to find out!


Gasha Go! All Toys Speedrun

Click here to register.

Jump into the colorful world of an arcade game in Gasha Go!, as players use their number sense, numeracy, and literacy skills to fill a gashapon-style toy machine with toy pods. Join GPB’s early learning education Ready to Learn rockstars Ashley Payton and Kimberly Mobley as they use their numeracy superpowers in a race against the clock All Toys Speedrun demo to save the day for busy Gasha Go! arcade workers and math friends Mash, Zoom, Bazzle, Deeja, Pow, and Tuft. Can their sense of what numbers mean and how they relate to one another be enough to replenish all 30 gashapon toys before the arcade opens again in the morning? Tune in Thursday at 3PM ET to find out!


Lights, Camera, Budget! All Stars Speedrun

Click here to register.

Find out what it’s like to be a Hollywood producer and make your own hit film in Lights, Camera, Budget!, a financial literacy game created by FableVision Studios, Georgia Public Broadcasting, and the Georgia Council on Economic Education that teaches personal finance and budgeting skills. Join GPB Education for an hour of economic excitement with GCEE financial literacy legends Chris “Cash Commander” Cannon and Mike “Money Master” Raymer as they take on the Georgia film industry with a limited budget for their inaugural Lights, Camera, Budget! All Stars Speedrun game demo. Will Chris choose the genre of action, horror, or romantic comedy? Will his funds hold out long enough to feed the crew and complete the soundtrack? Can he navigate the perils of personal finance to produce a five-star movie in today’s exceptional economic environment? Tune in Friday at 1PM ET to find out!

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