Viewing entries tagged
culture

Comment

Uncovering "Resonances" of History

Screen+Shot+2021-01-20+at+10.37.54+AM.jpg

FableVision and CyArk welcome all to experience the history and wonders of Mesa Verde through Virtual Reality! Introducing Resonant, an immersive VR game prototype that transports players across time and cultures.

Resonant Logos.jpg

Created in collaboration with CyArk—a nonprofit organization that digitally records, archives, and shares the world's most significant cultural heritage—the Resonant prototype digitally preserves and accurately tells the stories of Mesa Verde by immersing players in the complex histories. Using CyArk’s 3D model of the Balcony House and content from leading experts in archaeology and culture, FableVision designed immersive VR gameplay and crafted a story that allows players to form a unique and powerful connection with the national park and spaces around them, taking photos and documenting what they find along the way.

Players become part of the game narrative as they take on the role of a student historian filming a documentary about the effects of climate change at Mesa Verde. Throughout gameplay, the player is guided and advised by their partner, another filmmaker and a Pueblo person. While filming the Balcony House site, the player uncovers “resonances,” hints of the past and present of Mesa Verde that present themselves as silhouettes and sounds of the people who were a part of the location’s history. As the players capture images, they trigger dialogue and commentary from experts, as well as life-size dioramas of how the indigenous people lived and how archaeologists preserved and rebuilt the cliff dwellings in those exact areas. Through these glimpses of history, players encounter different locations and people, including ancestral Hopi and Tewa people, National Park Service archeologists, and more.

Resonant builds an emotional experience vastly different from the typical virtual tour experiences often seen in this space. Developed for Oculus Quest, Resonant capitalizes on VR technology to tie the narrative into the game mechanics that enhance immersion and avoid reminding the player that they are in a digital space. With a 3D photorealistic model of the Mesa Verde Balcony House, lighting effects, and audio, players see the sunlight streaming into the Balcony House, hear their footsteps as they walk around, and take in the stories of the people who lived there with real voices of descendant communities. To create a sense of place and avoid the use of conventional game menus, players can raise their motion-enabled controllers to their headsets to take pictures or view game information in their virtual notebooks that they hold in front of them like a real book.

The game also allows players to become active participants in the story and tailor the learning content to their own current knowledge. As they take in more information from their surroundings, they can also speak with the supporting character through a walkie-talkie by choosing dialogue options throughout the experience. This branching narrative allows players with no prior knowledge to ask more questions about the site and its history, while experienced players can dive into deeper, more complex topics.

In an effort to amplify indigenous voices and provide a deeper understanding of the layered history of Mesa Verde, CyArk worked closely with affiliated communities, Tewa speakers, and members of the Hopi Cultural Preservation Office to develop the script, game design, framework, and audio. The project is funded by the National Endowment for the Humanities through a NEH Digital Projects for the Public prototyping grant

To learn more about Resonant, check out CyArk’s blog and “first look” video! And subscribe to our StudioFlash e-newsletter and follow us on social media for more updates.


This blog was guest-written by David Welsh, game and narrative designer at FableVision and on the Resonant Game Prototype.

Comment

2 Comments

Music to Our Ears: FableVision's Creativity Playlist

Picture it: You’ve gotten off the elevator and you’re headed to your office. As you walk to your desk, you hear laughing and chatting. The voices belong to your colleagues, your friends, and…. James Brown.   

If you work at FableVision, this is a regular occurrence. Here at the studio, music is a major part of helping us build a solid creative vibe.

Everybody has his or her own way of inspiring their creative side. Here at FableVision, we listen to music. Whether it’s funk, rock, soul, or hip hop, you can be sure it’s made its way onto our playlists. For us, music is as essential to the creative process as a strong cup of coffee (or herbal tea, if that’s more your speed).

As a fully functioning studio that’s working on multiple projects at a time, it’s important to be bright-eyed and bushy-tailed when collaborating and juggling tasks. A good playlist is an essential tool to keeping our spirits up and our creativity sharp.  

On your average day here at our offices you can hear Simon and Garfunkel crooning or Michael Jackson busting out in song while our staff of producers, animators, and programmers mingles and chats about revisions, testing, and technical specs for our many educational projects. 

The atmosphere is always loose and frequently very fun, with lots of conversation about everything from what’s in the news to the latest movies. If you’re working on a tight deadline and find it a little distracting, there’s always the option to pop on your headphones, where more music awaits.

So what makes a good song for fostering the creative process? The list of requirements is as varied and diverse as our staff itself. Some might think it has to be upbeat, with lots of positive energy. Others might opt for a good message or instantly repeatable lyrics. Still others might just have a preference for a particular artist or album. After all, who hasn’t felt inspired by the second side of the Beatles’ Abbey Road? The possibilities are limitless, just like creativity itself.

We solicited some of our favorites from our staff, here’s what we’re listening to these days. You can also listen along on Spotify here

What do you do to get the creative juices flowing? Feel free to drop us a line in the comments section with suggestions of things to do or favorite songs that inspire you to be your best creative self. And keep reading below to see our staff's picks! 


"Wednesday Morning, 3 a.m." by Simon and Garfunkel: 
If I'm working on something that requires a lot of thought, I need something calm, relaxing, and melodic. And you can't get any better than Simon & Garfunkel; this one is a current favorite. (Michael Fogarasi, Associate Producer)

"Kissing My Love" by Bill Withers and "I'm Gonna Make It Alright" by Paul Pena: 
I tend to listen to music that gets my toes tapping and energizes me. (Brian Grossman, Technical Director)

"Black or White" by Michael Jackson: 
Impeccable rhythm, timeless Michael Jackson, but I also remember the video clip, fresh and uplifting, especially all the bobbing heads of beautiful people of all shapes and colors. (Margarita Dekoli, Senior Developer)

"Relaxin' at Camarillo" by Charlie Parker and "Tenth Avenue Freeze Out" by Bruce Springsteen and the E Street Band:
When I'm writing a lot of times I like to listen to things that don't have words. Charlie Parker is usually anything but relaxing, which is great, because I like music with energy. I've also been listening to a lot of the Boss while writing. This song is really upbeat and catchy. (Dan Eder, Marketing Intern)

"So Sleepy" by Fiona Apple and "America's Sweetheart" by Elle King: 
I love songs that ease me into the day and wake me up. These songs are melodic and upbeat but don't distract me from my work. (Sarah Ditkoff, Communications & Development Strategist)

"Retrograde" by  James Blake and "To Pluto's Moon (Son Lux Remix)" by My Brightest Diamond:
I've been listening to a lot of soulful music with some electronic mixed in. I'm also a sucker or powerful voices and a nice crescendo. These songs turn something on in my mind that instantly creates this vivid story. I can't help but feel creative and inspired! (Hannah O'Neal, Artist/Animator)

"Desmond Dekker, 007" by Shanty Town and "Cup of Tea" by Kacey Musgraves:  
I put Desmond Dekker on in the studio often, and he never fails to elevate the mood. The other is a sweet song with a great message, plus it references tea, which is kind of a FableVision thing! (Loren Lee-Flynn, UX/UI Designer) 

"Heroine" by DWNTWN, "Orca" by Until The Ribbon Breaks and "03 Ghosts |" by Nine Inch Nails:
There is this fascinating thing that happens when your mind and hands are completely in sync, it's almost like you're not even in the room. You're just taken out of the room and you're just experiencing the moment. A weird fact is that I actually don't listen to, or care about lyrics. They always blend in like texture, like any other instrument. (Keith Zulawnik, Lead Artist)

2 Comments