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Children's Museum Creaviva

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Project AMI: Interactive Art Education and Playful Prototypes

Three museums, 10 prototypes, 12 months: that’s the hefty goal for Project AMI, but it’s just the tip of the iceberg. Project AMI (Art + Museums Interacting), the brainchild of Kellian Adams Pletcher, FableVision’s Director of G.L.A.M. Innovation (Galleries, Libraries, Archives, and Museums), is taking the possibilities of interactive installations to the next level in Switzerland. With the sponsorship of the Max Kohler Foundation, Project AMI partners and collaborates with several Swiss museums to elevate art education by creating prototypes for innovative and interactive experiences. Switzerland serves as an exciting new arena for educational innovation due to its diverse cultural influences, tight-knit community, and burgeoning museum infrastructure supporting imperfect play and interaction. 

Project AMI has many goals but, most importantly, aims to help museums foster an idea from conception to completion that results in an engaging prototype. Each museum has 30 days to develop an idea and execute a prototype that helps it achieve its goals of play, community, and creativity, while utilizing available supplies. 

Kellian brainstorming with the team at Fondation Beyeler

“We wanted to expand the vocabulary of what a museum can do with games and programming in Switzerland and maybe get visitors (and staff!) to become more comfortable with the idea of casual, imperfect play in museums,” says Kellian. “It’s a way to give Swiss museum educators a little more freedom to be playful and fun.”

The project’s first year will focus on three Swiss museums – Museum Rietberg, Creaviva Children’s Museum, and Fondation Beyeler – with a special feature on the U.S. museum, SFMOMA. Totaling 10 prototypes, each Swiss museum has three opportunities to go through the prototype process and exhibit an interactive experience. The first round of prototypes is complete with the second round already underway, and we are eager to share what each museum has created.  


Museum Rietberg

Museum Rietberg is a non-western art and anthropology museum located in Zurich. Its first project, Ragamala Lab, had participants react to art by documenting their feelings through creative responses on postcards. Traditionally, Ragamala combines Indian music, poetry, and painting and is the focal point for Rietberg’s interactive experience. Participants would listen and look at the Ragamala and then use their encounter to inspire their own artistic response of words, poetry, or drawing. 

Traditional Ragamala

Rietberg’s Second Prototype

Their second prototype was inspired by a popular German TV show in which children have to describe objects and adults try to understand them. Museum Rietberg's interaction designer went one step further and proposed to develop both a physical and digital game where players see the content on a screen but can react with physical objects. The final prototype combined RFIDs (allowing contactless data exchange) and Phidget controllers with videos and a game rating mechanism. A truly playable prototype emerged, with players reaching out for descriptions of Ragamala paintings, competing, carefully listening, and discussing. Additionally, players played once in their native language and again in a foreign language to practice their language skills.


Creaviva Children’s Museum

A part of the Paul Klee Center, the Creaviva Children’s Museum is a contemporary art museum in Bern. The goal for its first prototype was to make something accessible to all people, even outside the museum. The museum used Instagram to source volunteers’ photos of colors, shapes, and textures found in everyday life and then compiled those images to make an NFT. To share the NFT, pillows with QR codes were placed in the parks surrounding the museum so that the larger community could appreciate the collaborative art piece.



Fondation Beyeler

Fondation Beyeler in Basel took this opportunity to target the untapped demographic of young teenagers through Project 13. With the premise that something special about 13-year-olds helps keep the Fondation Beyeler Museum alive, Project 13’s first prototype used art challenge cards secretly tucked away in labeled envelopes to ignite ingenuity through simple prompts. Participants had limited supplies and specific directions, such as “Draw what’s in the window, but only use three colors,” to spark their unique creativity. The responses to the challenge cards varied drastically, demonstrating the infinite possibilities of a well-cultivated imagination. 

Project 13 Art Challenge Cards

Scavenger Hunt Clue

Planning on testing in the near future, Project 13’s second prototype is a scavenger hunt-based mystery game. Players must decode symbols hidden around the museum grounds to reveal clues to their next location and clue. Through this prototype, Foundation Beyeler’s goals are to teach kids how information can be shared through images instead of words and have families engage in the outdoor museum grounds and its art pieces. 


SFMOMA

As a special feature, the San Francisco Museum of Modern Art (SFMOMA) had the opportunity to participate in Project AMI. SFMOMA took the challenge head-on and created an interaction that included digital and theatrical elements for an alien adventure scavenger hunt. Its goal was to create a safe and inspiring place for visitors to socialize, and it drew in more than 600 participants. 

While Project AMI has already accomplished a lot, the next round of prototype testing begins soon and more museums are planning to join the project in the near future. The featured museums will have the opportunity to learn from and improve on their past prototypes by repeating the brainstorming and creation process to make another immersive exhibit for their patrons. FableVision looks forward to creating more immersive experiences and collaborating with museums looking to promote play through prototype building in the future. Check out our portfolio of other museum interactives, contact Kellian with questions, and be sure to stay tuned for more Project AMI and G.L.A.M. Innovation updates!

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Cue the Conferences: FableVision’s 2023 Guide

Lunches with partners, new meet and greets, enlightening sessions, presentation opportunities, and exciting cities – what’s not to love about conferences? Check out where we’re headed to learn from industry professionals, share our insights, and most importantly, see you.


MuseumNext Digital Learning Summit

During the virtual conference, learn how museums can keep up with evolving technology to create engaging and immersive experiences for visitors. Keep an eye out for Kellian Adams Pletcher, our Director of G.L.A.M. (Galleries, Libraries, Archives, and Museums) Innovation.

When: Monday, June 19 – Tuesday, June 20, 2023
Where: Online


ISTELive 23

Visit our friends from FableVision Learning at their tables at the Keystones Technology Innovators in PA session on Wednesday, June 28 from 9–11 a.m. and STEM Playground — Tools for Physical Computing and Making from 12–2 p.m. in the ISTE Explore and Create Playground. Paul Reynolds, Andrea Calvin, and Mary Johnston will provide hands-on demonstrations of FabMaker Studio and Animation-ish. Learn more here.

When: Sunday, June 25 – Wednesday, June 28
Where: Philadelphia


Games for Change Festival

Celebrate Games for Change’s (G4C) 20th anniversary with a summer festival full of events analyzing the past, present, and future of gaming and XR.

FableVision’s VP of audiyo-yo Anne Richards will present a project brief on Nunaka!: Games for Indigenous Cultural Heritage Preservation on Wednesday, July 19 at 5 p.m.

Producer Jonah Gaynor will present a project brief on Wilson Center’s Plastic Pipeline right after Anne on Wednesday, July 19 at 5:20 p.m. Both presentations will be at the Microsoft Winter Garden.

President Gary Goldberger and Communications Strategist Nadya Karpova will also be attending. We hope to see you at both project briefs! The schedule and more details can be found here.

When: Tuesday, July 18 – Wednesday, July 19, 2023
Where: New York City


Podcast Movement

At the world’s largest podcast conference, passionate podcasters and industry professionals gather to learn from each other and improve the audio community. Anne Richards and Gary Goldberger will surely tune in — don’t forget to say hello.

When: Monday, August 21 – Thursday, August 24, 2023
Where: Denver


Ed Games Expo 2023

The  Ed Games Expo is a public showcase of game-changing #edtech innovations developed through programs at IES, the U.S. Department of Education (ED), and across government. We’ve got a few great things lined up for Wednesday, September 20 at Kennedy Center REACH:

  • Between 10 a.m.-2:30 p.m., catch FableVision Studios’ Paul Reynolds, Snow Dong, and Nadya Karpova, along with FableVision Learning’s Andrea Calvin and Mary Johnston in Skylight Pavilion at tables S-7 and S-8. We’ll be doing live demos of Civics! An American Musical and Nunaka.

  • At 1:30 p.m., Snow will lead a Master Class on Civics! at MoonShot Studio. If you’d like to attend, please register here.

  • Between 5:30-8:30 p.m., find us in PT-109 at tables P-3 and P4 for the Ed Games Expo for the Public.

Click here to view the Ed Games Expo agenda.

When: Tuesday, September 19 — Friday, September 22
Where: Washington, D.C.


Serious Play Conference

Time for some serious fun in Toronto, while learning about creating and using games and simulations for educational purposes and how to move those programs ahead. Make sure to attend Executive Producer Peter Stidwill’s session on Wednesday, October 11 from 2-2:45 p.m. on Five Tips for Researchers Who Want to Make Educational Games. See the full conference program here.

When: Wednesday, October 11 – Friday, October 13, 2023
Where: Toronto


Hands On! Conference

Hosted by the Children’s Museum Creaviva in Bern, Switzerland, Europe’s largest conference on science education and children in museums will experiment with exhibitions, themes, and learning opportunities. And who’s keynoting? You guessed it — Kellian. More information coming soon — you don’t want to miss this one.

When: Wednesday, October 25 – Friday, October 27, 2023
Where: Bern, Switzerland


MCN Annual Conference

For MCN 2023, the Penn Museum in Philadelphia will gather over 600 cultural heritage professionals from museums, historic sites, and visitor attractions to advance digital transformations in museums. Kellian and Gary can’t wait to see you there.

When: Wednesday, November 8 – Friday, November 10, 2023
Where: Philadelphia


This year, Gary, Anne, VP of Moonladder Tone Thyne, and VP of Development Rachel Reade Marcus attended the Kidscreen Summit in Miami. At BostonFIG Online Expo, Kellian presented tips for researchers and developers working together when creating games. We were thrilled to catch up with you at those conferences, and we look forward to seeing old friends and meeting new ones in the upcoming months.

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